SlideShare ist ein Scribd-Unternehmen logo
1 von 11
A displacement is the shortest distance from the initial to the final position of a
point P. Thus, it is the length of an imaginary straight path, typically distinct
from the path actually travelled by P. A 'displacement vector' represents the
length and direction of that imaginary straight path.
A position vector expresses the position of a point P in space in terms of a
displacement from an arbitrary reference point O (typically the origin of a coordinate
system). Namely, it indicates both the distance and direction of an imaginary motion
along a straight line from the reference position to the actual position of the point.
A displacement may be also described as a 'relative position': the final position of a
point relative to its initial position and a displacement vector can be mathematically
defined as the difference between the final and initial position vectors:
In considering motions of objects over time the instantaneous velocity of the
object is the rate of change of the displacement as a function of time. The
velocity then is distinct from the instantaneous speed which is the time rate of
change of the distance traveled along a specific path. The velocity may be
equivalently defined as the time rate of change of the position vector. If one
considers a moving initial position, or equivalently a moving origin (e.g. an initial
position or origin which is fixed to a train wagon, which in turn moves with
respect to its rail track), the velocity of P (e.g. a point representing the position of
a passenger walking on the train) may be referred to as a relative velocity, as
opposed to an absolute velocity, which is computed with respect to a point
which is considered to be 'fixed in space' (such as, for instance, a point fixed on
the floor of the train station
For motion over a given interval of time, the displacement divided by the length
of the time interval defines the average velocity.
Rigid body
In dealing with the motion of a rigid body, the term displacement may also
include the rotations of the body. In this case, the displacement of a particle
of the body is called linear displacement(displacement along a line), while the
rotation of the body is called angular displacement.
For a position vector s that is a function of time t, the derivatives can be
computed with respect to t. These derivatives have common utility in the
study of kinematics, control theory, and other sciences and engineering
disciplines.
These common names correspond to terminology used in basic
kinematics. By extension, the higher order derivatives can be computed in
a similar fashion. Study of these higher order derivatives can improve
approximations of the original displacement function. Such higher-order
terms are required in order to accurately represent the displacement
function as a sum of an infinite series, enabling several analytical
techniques in engineering and physics.
Distance
Distance is a numerical description of how far apart objects
are. In physics or everyday discussion, distance may refer to a
physical length, or an estimation based on other criteria (e.g.
"two counties over"). In mathematics, a distance function
or metric is a generalization of the concept of physical
distance. A metric is a function that behaves according to a
specific set of rules, and is a concrete way of describing what
it means for elements of some space to be "close to" or "far
away from" each other. In most cases, "distance from A to B" is
interchangeable with "distance between B and A".
Distance is one of basic physical quantities hence it is "a property that can be
quantified". It's basic SI unit is meter. Perhaps it's not much of an answer, but it's
as far you can go.
Geometrically speaking, distance between two places is a function of their
coordinates or simply - just a number.
Formula for the function that is used to calculate distance is called metric and
can be as simple as Pythagoras theorem in plane or very complicated
incorporating also time... (smart enough formula can describe how things fall
down, it just needs to give smaller number (distance to the ground) for bigger
time).
Velocity
velocity is the rate of change of the position of an object, equivalent to a
specification of its speed and direction of motion. Speed describes only how fast
an object is moving, whereas velocity gives both how fast and in what direction
the object is moving. If a car is said to travel at 60 km/h, its speed has been
specified. However, if the car is said to move at 60 km/h to the north, its velocity
has now been specified. To have a constant velocity, an object must have a
constant speed in a constant direction. Constant direction constrains the object
to motion in a straight path (the object's path does not curve). Thus, a constant
velocity means motion in a straight line at a constant speed. If there is a change
in speed, direction, or both, then the object is said to have a changing velocity
and is undergoing an acceleration. For example, a car moving at a constant 20
kilometers per hour in a circular path has a constant speed, but does not have a
constant velocity because its direction changes. Hence, the car is considered to
be undergoing an acceleration.
Velocity is a vector physical quantity;
both magnitude and direction are
required to define it.
The scalar absolute value (magnitude)
of velocity is called "speed", a quantity
that is measured in meters per
second (m/s or m⋅s−1) when using
the SI (metric) system. For example, "5
meters per second" is a scalar (not a
vector), whereas "5 meters per second
east" is a vector. The rate of change of
velocity (in m/s) as a function of time
(in s) is "acceleration" (in m/s2 – stated
"meters per second per second"),
which describes how an object's speed
and direction of travel change at each
point in time. In science a
"deceleration" is called a "negative
acceleration", for example: −2 m/s2.
Speed is a scalar quantity in which direction of motion is unimportant
(unlike the vector quantity velocity, in which both magnitude and direction
must be taken into consideration). Movement can be described by using
motion graphs. Plotting distance against time in a distance–time
graph allows the total distance covered to be worked out. See also speed–
time graph.
Speed
Different from instantaneous speed, average speed is defined as the total distance
covered over the time interval. For example, if a distance of 80 kilometers is driven in 1
hour, the average speed is 80 kilometers per hour. Likewise, if 320 kilometers are
travelled in 4 hours, the average speed is also 80 kilometers per hour. When a distance
in kilometers (km) is divided by a time in hours (h), the result is in kilometers per hour
(km/h). Average speed does not describe the speed variations that may have taken
place during shorter time intervals (as it is the entire distance covered divided by the
total time of travel), and so average speed is often quite different from a value of
instantaneous speed. If the average speed and the time of travel are known, the
distance travelled can be calculated by rearranging the definition to

Weitere ähnliche Inhalte

Was ist angesagt?

Was ist angesagt? (20)

Motion PowerPoint - Mr. Tieken
Motion PowerPoint - Mr. TiekenMotion PowerPoint - Mr. Tieken
Motion PowerPoint - Mr. Tieken
 
Science Presentation on Motion
Science Presentation on MotionScience Presentation on Motion
Science Presentation on Motion
 
Motion g7
Motion g7Motion g7
Motion g7
 
9 class motion
9 class motion9 class motion
9 class motion
 
Physics
PhysicsPhysics
Physics
 
Speed and velocity
Speed and velocitySpeed and velocity
Speed and velocity
 
Motion for class 9th
Motion for class 9thMotion for class 9th
Motion for class 9th
 
CBSE Class 9 Science Chapter 8- Motion
CBSE Class 9 Science Chapter 8- MotionCBSE Class 9 Science Chapter 8- Motion
CBSE Class 9 Science Chapter 8- Motion
 
Motion
MotionMotion
Motion
 
3 equation of motion
3 equation of motion3 equation of motion
3 equation of motion
 
Kinematics 2012
Kinematics 2012Kinematics 2012
Kinematics 2012
 
Motion in one dimension
Motion in one dimensionMotion in one dimension
Motion in one dimension
 
Motion Class 9th
Motion Class 9thMotion Class 9th
Motion Class 9th
 
Motion Class 9
Motion Class 9 Motion Class 9
Motion Class 9
 
PPT on uniforma and non-uniform motion
PPT on uniforma and non-uniform motionPPT on uniforma and non-uniform motion
PPT on uniforma and non-uniform motion
 
Motion
MotionMotion
Motion
 
Physics equations of motion
Physics equations of motionPhysics equations of motion
Physics equations of motion
 
Kinematics
KinematicsKinematics
Kinematics
 
MOTION
MOTIONMOTION
MOTION
 
Tips to study IX - Science - Moving Objects
Tips to study IX - Science - Moving ObjectsTips to study IX - Science - Moving Objects
Tips to study IX - Science - Moving Objects
 

Ähnlich wie Displacement,speed

Motion in a straight line.pptx
Motion in a straight line.pptxMotion in a straight line.pptx
Motion in a straight line.pptxTanmayRajpal
 
Chapter 2 Motion in a straight line
Chapter 2 Motion in a straight lineChapter 2 Motion in a straight line
Chapter 2 Motion in a straight lineAshwin Rathore
 
Speed+velocity+acceleration
Speed+velocity+accelerationSpeed+velocity+acceleration
Speed+velocity+accelerationjacquibridges
 
Straight Motion Regular Report by Fildia Putri
Straight Motion Regular Report by Fildia PutriStraight Motion Regular Report by Fildia Putri
Straight Motion Regular Report by Fildia PutriIndy Puteri
 
position-time graph.pptx
position-time graph.pptxposition-time graph.pptx
position-time graph.pptxYaySandoval1
 
Motion notes by R K Chaudhari sir
Motion notes by R K Chaudhari sirMotion notes by R K Chaudhari sir
Motion notes by R K Chaudhari sirraghvendra0123
 
SPEED & VELOCITY.ppt
SPEED & VELOCITY.pptSPEED & VELOCITY.ppt
SPEED & VELOCITY.pptJerryOgugo
 
CH-3Motion in a St Line.pdf
CH-3Motion in a St Line.pdfCH-3Motion in a St Line.pdf
CH-3Motion in a St Line.pdfAmitSing9
 
motion class 9 physics
 motion class 9 physics motion class 9 physics
motion class 9 physicsshashankgarg57
 
Sec.1 describing and measuring_motion
Sec.1 describing and measuring_motionSec.1 describing and measuring_motion
Sec.1 describing and measuring_motionHamdy Karim
 
Lecture: Kinematics
Lecture: Kinematics Lecture: Kinematics
Lecture: Kinematics JasonMooney9
 

Ähnlich wie Displacement,speed (20)

Motion in a straight line.pptx
Motion in a straight line.pptxMotion in a straight line.pptx
Motion in a straight line.pptx
 
Distance
DistanceDistance
Distance
 
Physics .
Physics .Physics .
Physics .
 
Chapter 2 Motion in a straight line
Chapter 2 Motion in a straight lineChapter 2 Motion in a straight line
Chapter 2 Motion in a straight line
 
Motion
MotionMotion
Motion
 
Speed+velocity+acceleration
Speed+velocity+accelerationSpeed+velocity+acceleration
Speed+velocity+acceleration
 
Straight Motion Regular Report by Fildia Putri
Straight Motion Regular Report by Fildia PutriStraight Motion Regular Report by Fildia Putri
Straight Motion Regular Report by Fildia Putri
 
position-time graph.pptx
position-time graph.pptxposition-time graph.pptx
position-time graph.pptx
 
Motion notes by R K Chaudhari sir
Motion notes by R K Chaudhari sirMotion notes by R K Chaudhari sir
Motion notes by R K Chaudhari sir
 
SPEED & VELOCITY.ppt
SPEED & VELOCITY.pptSPEED & VELOCITY.ppt
SPEED & VELOCITY.ppt
 
CH-3Motion in a St Line.pdf
CH-3Motion in a St Line.pdfCH-3Motion in a St Line.pdf
CH-3Motion in a St Line.pdf
 
motion
motionmotion
motion
 
Chapter 4
Chapter 4Chapter 4
Chapter 4
 
1 d motion
1 d motion1 d motion
1 d motion
 
Motion
MotionMotion
Motion
 
motion
motionmotion
motion
 
motion class 9 physics
 motion class 9 physics motion class 9 physics
motion class 9 physics
 
Motion
MotionMotion
Motion
 
Sec.1 describing and measuring_motion
Sec.1 describing and measuring_motionSec.1 describing and measuring_motion
Sec.1 describing and measuring_motion
 
Lecture: Kinematics
Lecture: Kinematics Lecture: Kinematics
Lecture: Kinematics
 

Kürzlich hochgeladen

Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 3652toLead Limited
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024Lorenzo Miniero
 
Streamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project SetupStreamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project SetupFlorian Wilhelm
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Commit University
 
Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Mattias Andersson
 
Search Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdfSearch Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdfRankYa
 
CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):comworks
 
Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyAlfredo García Lavilla
 
DevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsDevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsSergiu Bodiu
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc
 
From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .Alan Dix
 
Story boards and shot lists for my a level piece
Story boards and shot lists for my a level pieceStory boards and shot lists for my a level piece
Story boards and shot lists for my a level piececharlottematthew16
 
DSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningDSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningLars Bell
 
How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.Curtis Poe
 
WordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your BrandWordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your Brandgvaughan
 
DevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenDevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenHervé Boutemy
 
The Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsThe Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsPixlogix Infotech
 
Advanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionAdvanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionDilum Bandara
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Mark Simos
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubKalema Edgar
 

Kürzlich hochgeladen (20)

Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024
 
Streamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project SetupStreamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project Setup
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!
 
Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?
 
Search Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdfSearch Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdf
 
CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):
 
Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easy
 
DevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsDevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platforms
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
 
From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .
 
Story boards and shot lists for my a level piece
Story boards and shot lists for my a level pieceStory boards and shot lists for my a level piece
Story boards and shot lists for my a level piece
 
DSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningDSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine Tuning
 
How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.
 
WordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your BrandWordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your Brand
 
DevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenDevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache Maven
 
The Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsThe Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and Cons
 
Advanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionAdvanced Computer Architecture – An Introduction
Advanced Computer Architecture – An Introduction
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding Club
 

Displacement,speed

  • 1. A displacement is the shortest distance from the initial to the final position of a point P. Thus, it is the length of an imaginary straight path, typically distinct from the path actually travelled by P. A 'displacement vector' represents the length and direction of that imaginary straight path. A position vector expresses the position of a point P in space in terms of a displacement from an arbitrary reference point O (typically the origin of a coordinate system). Namely, it indicates both the distance and direction of an imaginary motion along a straight line from the reference position to the actual position of the point. A displacement may be also described as a 'relative position': the final position of a point relative to its initial position and a displacement vector can be mathematically defined as the difference between the final and initial position vectors:
  • 2. In considering motions of objects over time the instantaneous velocity of the object is the rate of change of the displacement as a function of time. The velocity then is distinct from the instantaneous speed which is the time rate of change of the distance traveled along a specific path. The velocity may be equivalently defined as the time rate of change of the position vector. If one considers a moving initial position, or equivalently a moving origin (e.g. an initial position or origin which is fixed to a train wagon, which in turn moves with respect to its rail track), the velocity of P (e.g. a point representing the position of a passenger walking on the train) may be referred to as a relative velocity, as opposed to an absolute velocity, which is computed with respect to a point which is considered to be 'fixed in space' (such as, for instance, a point fixed on the floor of the train station For motion over a given interval of time, the displacement divided by the length of the time interval defines the average velocity.
  • 3. Rigid body In dealing with the motion of a rigid body, the term displacement may also include the rotations of the body. In this case, the displacement of a particle of the body is called linear displacement(displacement along a line), while the rotation of the body is called angular displacement. For a position vector s that is a function of time t, the derivatives can be computed with respect to t. These derivatives have common utility in the study of kinematics, control theory, and other sciences and engineering disciplines. These common names correspond to terminology used in basic kinematics. By extension, the higher order derivatives can be computed in a similar fashion. Study of these higher order derivatives can improve approximations of the original displacement function. Such higher-order terms are required in order to accurately represent the displacement function as a sum of an infinite series, enabling several analytical techniques in engineering and physics.
  • 4. Distance Distance is a numerical description of how far apart objects are. In physics or everyday discussion, distance may refer to a physical length, or an estimation based on other criteria (e.g. "two counties over"). In mathematics, a distance function or metric is a generalization of the concept of physical distance. A metric is a function that behaves according to a specific set of rules, and is a concrete way of describing what it means for elements of some space to be "close to" or "far away from" each other. In most cases, "distance from A to B" is interchangeable with "distance between B and A".
  • 5.
  • 6. Distance is one of basic physical quantities hence it is "a property that can be quantified". It's basic SI unit is meter. Perhaps it's not much of an answer, but it's as far you can go. Geometrically speaking, distance between two places is a function of their coordinates or simply - just a number. Formula for the function that is used to calculate distance is called metric and can be as simple as Pythagoras theorem in plane or very complicated incorporating also time... (smart enough formula can describe how things fall down, it just needs to give smaller number (distance to the ground) for bigger time).
  • 7. Velocity velocity is the rate of change of the position of an object, equivalent to a specification of its speed and direction of motion. Speed describes only how fast an object is moving, whereas velocity gives both how fast and in what direction the object is moving. If a car is said to travel at 60 km/h, its speed has been specified. However, if the car is said to move at 60 km/h to the north, its velocity has now been specified. To have a constant velocity, an object must have a constant speed in a constant direction. Constant direction constrains the object to motion in a straight path (the object's path does not curve). Thus, a constant velocity means motion in a straight line at a constant speed. If there is a change in speed, direction, or both, then the object is said to have a changing velocity and is undergoing an acceleration. For example, a car moving at a constant 20 kilometers per hour in a circular path has a constant speed, but does not have a constant velocity because its direction changes. Hence, the car is considered to be undergoing an acceleration.
  • 8. Velocity is a vector physical quantity; both magnitude and direction are required to define it. The scalar absolute value (magnitude) of velocity is called "speed", a quantity that is measured in meters per second (m/s or m⋅s−1) when using the SI (metric) system. For example, "5 meters per second" is a scalar (not a vector), whereas "5 meters per second east" is a vector. The rate of change of velocity (in m/s) as a function of time (in s) is "acceleration" (in m/s2 – stated "meters per second per second"), which describes how an object's speed and direction of travel change at each point in time. In science a "deceleration" is called a "negative acceleration", for example: −2 m/s2.
  • 9.
  • 10. Speed is a scalar quantity in which direction of motion is unimportant (unlike the vector quantity velocity, in which both magnitude and direction must be taken into consideration). Movement can be described by using motion graphs. Plotting distance against time in a distance–time graph allows the total distance covered to be worked out. See also speed– time graph. Speed
  • 11. Different from instantaneous speed, average speed is defined as the total distance covered over the time interval. For example, if a distance of 80 kilometers is driven in 1 hour, the average speed is 80 kilometers per hour. Likewise, if 320 kilometers are travelled in 4 hours, the average speed is also 80 kilometers per hour. When a distance in kilometers (km) is divided by a time in hours (h), the result is in kilometers per hour (km/h). Average speed does not describe the speed variations that may have taken place during shorter time intervals (as it is the entire distance covered divided by the total time of travel), and so average speed is often quite different from a value of instantaneous speed. If the average speed and the time of travel are known, the distance travelled can be calculated by rearranging the definition to