The document discusses information architecture (IA), which is defined as organizing and labeling information to improve browsing and searching. IA involves structuring, organizing, and labeling content through techniques like taxonomies, menus, and search systems. It aims to balance the needs of users, content, and context. Professionals involved in IA include technical writers, graphic artists, and information specialists. The document also discusses design considerations for electronic media like chunking content into small packages and using metaphors.
20. Discussion Question (for Blackboard) How is the electronic medium different from: books/newspapers? film/TV? paintings/sculpture? What are the implications for users? for designers? for intermediaries?
21. Electronic medium and the ‘Information Overload.’ “ Everyone spoke of an information overload, but what there was in fact was a non-information overload.” Richard Saul Wurman, What-If, Could-Be (Philadelphia, 1976)
42. IA Bibliography Constantine, Larry L., and Lucy A.D. Lockwood. Software for Use . Reading, Mass.:Addison Wesley, 1999. Krug, Steve. Don't Make Me Think: A Common Sense Approach to Web Usability. Indianapolis, IN: Circle.com Library, 2000. Morville, Peter. Semantics Archive . Semantics Studio Archives. Web site. Available from http://semanticstudios.com/publications/semantics/ Morville, Peter. Ambient Findability . O’Reilly Media: Safari Books, 2005. Nelson, Theodor. Computer Lib/Dream Machines , Redmond, WA: Tempus Books of Microsoft Press, 1987 Nielsen, Jakob. Usability Engineering . San Diego, CA: Morgan Kaufman, 1993. Nielsen, Jakob. Designing Web Usability . Indianapolis, IN: New Riders, 1999.