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Information Architecture:  What is it?
Is it real? ,[object Object],[object Object],[object Object],[object Object]
So, what is Information Architecture? ,[object Object],[object Object]
What are its components? ,[object Object],[object Object],[object Object],[object Object]
IA: The practice ,[object Object],[object Object],[object Object],[object Object],[object Object]
 
IA:Where it fits within User Experience ,[object Object],[object Object],[object Object],[object Object]
 
Who does it? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
 
Emergent Fields:  No one has the whole picture ©  © Louis Rosenfeld
Why Information Architecture? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Factors Context Message Audience Media Goals
Context ,[object Object],[object Object],[object Object],[object Object]
Goals ,[object Object],[object Object],[object Object],[object Object],[object Object]
Messages ,[object Object],[object Object],[object Object],[object Object]
Audience ,[object Object],[object Object],[object Object],[object Object]
Media ,[object Object],[object Object],[object Object],[object Object],[object Object]
Users Information (Knowledge) Information (Data) Information Architect Use - Navigate - Search - Browse - Evaluate - Design - Implement - Structure - Tag/index - Analyze - Model - Classify - Evaluate - Create - Own - Edit - Manage - ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Disciplines Standards Technology Policies Information Architecture Model ver. 0.01  (from IA Summit in 2000)  (synthesis of ~900 terms from 250 cards) CLIENT END USER
Discussion Question (for Blackboard) How is the electronic medium different from: books/newspapers? film/TV? paintings/sculpture? What are the implications for users? for designers? for intermediaries?
Electronic medium and the ‘Information Overload.’ “ Everyone spoke of  an information overload, but what there was in fact was a non-information overload.” Richard Saul Wurman,  What-If, Could-Be  (Philadelphia, 1976)
Design Process (is very much like Systems Analysis) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Information Packages
Aggregation of Packages Screen 1 Screen 2
Smaller packages, more linkages ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Packages ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Packages (cont’) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Use of metaphors in IA ,[object Object],[object Object],[object Object]
Metaphors can become tired, or carry no meaning. ,[object Object],[object Object],[object Object]
Packages (cont’) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Events ,[object Object],[object Object],[object Object],[object Object],[object Object]
www Design ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Organisational Structures ,[object Object],[object Object],[object Object],[object Object],[object Object]
Organizational Schemes ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Control Mechanisms (Navigation) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Expression ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Planning ,[object Object],[object Object],[object Object],[object Object],[object Object]
Implementation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Examples of wireframes
Examples of wireframes, cont.
Examples of wireframes, cont.
IA Bibliography Constantine, Larry L., and Lucy A.D. Lockwood.  Software for Use . Reading, Mass.:Addison Wesley, 1999. Krug, Steve.  Don't Make Me Think: A Common Sense Approach to Web Usability.  Indianapolis, IN: Circle.com Library, 2000. Morville, Peter.  Semantics Archive . Semantics Studio Archives. Web site. Available from  http://semanticstudios.com/publications/semantics/ Morville, Peter.  Ambient Findability . O’Reilly Media: Safari Books, 2005. Nelson, Theodor.  Computer Lib/Dream Machines , Redmond, WA: Tempus Books of Microsoft Press, 1987 Nielsen, Jakob.  Usability Engineering . San Diego, CA: Morgan Kaufman, 1993. Nielsen, Jakob.  Designing Web Usability . Indianapolis, IN: New Riders, 1999.
IA Bibliography Cont’ ,[object Object],[object Object],[object Object],[object Object],[object Object]
http://www.edwardtufte.com ,[object Object],[object Object],[object Object],[object Object]

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Information Architecture and User-friendly design

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  • 11. Emergent Fields: No one has the whole picture © © Louis Rosenfeld
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  • 13. Factors Context Message Audience Media Goals
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  • 18.
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  • 20. Discussion Question (for Blackboard) How is the electronic medium different from: books/newspapers? film/TV? paintings/sculpture? What are the implications for users? for designers? for intermediaries?
  • 21. Electronic medium and the ‘Information Overload.’ “ Everyone spoke of an information overload, but what there was in fact was a non-information overload.” Richard Saul Wurman, What-If, Could-Be (Philadelphia, 1976)
  • 22.
  • 24. Aggregation of Packages Screen 1 Screen 2
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  • 42. IA Bibliography Constantine, Larry L., and Lucy A.D. Lockwood. Software for Use . Reading, Mass.:Addison Wesley, 1999. Krug, Steve. Don't Make Me Think: A Common Sense Approach to Web Usability. Indianapolis, IN: Circle.com Library, 2000. Morville, Peter. Semantics Archive . Semantics Studio Archives. Web site. Available from http://semanticstudios.com/publications/semantics/ Morville, Peter. Ambient Findability . O’Reilly Media: Safari Books, 2005. Nelson, Theodor. Computer Lib/Dream Machines , Redmond, WA: Tempus Books of Microsoft Press, 1987 Nielsen, Jakob. Usability Engineering . San Diego, CA: Morgan Kaufman, 1993. Nielsen, Jakob. Designing Web Usability . Indianapolis, IN: New Riders, 1999.
  • 43.
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