I had a great opportunity to design questions for this year's Agile Olympiad organized by UNICOM Learning as part of India Agile Week 2014. This is the deck for finals rounds. Not only did I have fun throughout the Olympiad, it was also a great learning opportunity. Here are the questions - sorry, won't be sharing the answers, but I am sure you will have a great learning time finding those answers...
2. Welcome
to
the
Finals!!!
Round
#1:
4
quesBons
to
each
team
Audience
Round:
No
marks,
only
chocolates
J
Round
#2:
4
quesBons
to
each
team
Fun
and
Final
Round
J
Tie-‐breaker
Round
(if
needed)
3. Rules
Time
to
answer:
15sec
Right
answer
to
direct
quesBon:
+10
Right
answer
to
passed
quesBon:
+5
Pass:
+0
Wrong
answer:
-‐5
Every
team
gets
one
Bumper
QuesBon
in
each
round
• Right
answer:
+50
• Wrong
answer:
-‐25
Fun
&
Final
Round:
80,
60,
40,
20
8. QuesBon
#1q
A:
Loss
of
Rhythm
B:
Persistent
Signatures
C:
Missing
Sprint
Commitment
D:
Gorilla
in
the
Room
Scrum
Smells
are
signs
that
something
might
be
wrong.
What
is
this
smell
known
as
–
“The
wild
fluctuaBons
shown
on
a
team’s
iniBal
sprint
burndown
charts
conBnue
to
be
seen
in
much
later
sprints.”
9. QuesBon
#2q
A:
Nothing
Ever
Changes
Around
Here
B:
ExecuBve
Pressure
C:
Missing
Sprint
Commitment
D:
Not
AcBng
Like
a
Team
The
team
is
exhibiBng
these
symptoms:
AcBons
aren't
taken.
Non-‐team
members
a+end
the
meeBng.
No
one
wants
to
talk,
etc.”
What
is
this
smell
known
as?
10. QuesBon
#3q
A:
Talking
Chickens
B:
ExecuBve
Pressure
C:
Gorilla
in
the
Room
D:
Not
AcBng
Like
a
Team
You
are
seeing
the
following
behavior
in
the
team:
one
person
dominates
all
the
conversaBons,
and
other
team
members
won’t
speak
unBl
he
has
spoken.
What
is
this
smell
known
as?
11. QuesBon
#4q
A:
Loss
of
Rhythm
B:
Technical
Debt
C:
Missing
Sprint
Commitment
D:
No
Engineering
PracBces
You
are
frequently
seeing
this
behavior:
lack
of
test
coverage,
duplicate
code,
more
bugs
start
to
appear,
velocity
slows
down,
etc.
What
appears
to
be
the
smell?
12. QuesBon
#5q
A:
CumulaBve
Feature
Diagram
B:
Story
Burndown
Chart
C:
CumulaBve
Flow
Diagram
D:
Release
Burndown
Chart
What
is
this
diagram
known
as?
13. QuesBon
#6q
A:
Sidky
Agile
Levels
B:
Cynefin
Framework
C:
Dryefus
Model
D:
Stacey
Matrix
What
is
this
model
known
as?
14. QuesBon
#7q
A:
Crossing
the
Chasm
B:
Product
AdopBon
Curve
C:
Diffusion
of
InnovaBon
D:
Market
PenetraBon
Curve
What
does
this
curve
depict?
15. QuesBon
#8q
A:
New
Product
Development
(NPD)
B:
Rapid
Prototyping
C:
Design
Thinking
D:
User-‐Centered
Design
Which
process
is
depicted
here?
16. QuesBon
#9q
A:
Plan
for
40hrs/week
per
developer
B:
OverBme
is
ok
if
the
team
agrees
C:
Plan
for
overBme
during
release
Bme
only
D:
OverBme
has
a
detrimental
impact
on
producBvity.
What
does
this
agile
principle
mean:
Agile
processes
promote
sustainable
development.
The
sponsors,
developers,
and
users
should
be
able
to
maintain
a
constant
pace
indefinitely.
17. QuesBon
#10q
A:
Start
Small
B:
Go
All
In
C:
Technical
PracBces
First
D:
Stealth
Mode
Which
pa+ern
of
agile
adopBon
did
Salesforce.com
choose
in
2006
before
turning
to
Mike
Cohn
for
help?
18. QuesBon
#11q
A:
The
AnB
Agile
Manifesto
B:
Cult
of
Done
Manifesto
C:
Slacker
Manifesto
D:
Done
Manifesto
What
is
this
manifesto
known
as:
On
occasions
we
do
nothing.
Or
something
different.
Or
something
else.
Because
this
means
that
our
teams
are
more
effec6ve.
It
also
means
that
we
are
freaking
awesome.
19. QuesBon
#12q
A:
Agile
is
a
subset
of
Lean
B:
Agile
addresses
quality,
while
Lean
addresses
cost
C:
Agile
addresses
change,
while
Lean
addresses
value
D:
Agile
addresses
speed,
while
Lean
addresses
waste
At
its
most
fundamental
level,
what
is
the
major
difference
between
Agile
and
Lean?
20. QuesBon
#13q
A:
Alignment,
Scalability,
Transparency,
Program
ExecuBon
B:
Alignment,
Code
Quality,
Transparency,
Program
ExecuBon
C:
Alignment,
Code
Quality,
Teamwork,
Program
ExecuBon
D:
Alignment,
CollaboraBon,
Transparency,
Program
ExecuBon
What
the
core
values
of
Scaled
Agile
Framework
(SAFe)?
21. QuesBon
#14q
A:
Cover
Story
B:
Product
Box
C:
Speed
Boat
D:
Me
and
My
Shadow
You
have
been
asked
to
idenBfy
what
is
wrong
with
your
exisBng
products
and
services.
Which
of
the
following
innovaBon
games
could
help
you
most?
22. QuesBon
#15q
A:
Program
Manager
B:
Release
Train
Engineer
C:
Scrum/Agile
Master
D:
Epic
Owner
In
SAFe,
this
role
is
the
‘Chief
Scrum
Master’
who
facilitates
program-‐level
processes
and
program
execuBon,
escalates
impediments,
manages
risks,
and
helps
drive
program-‐level
conBnuous
improvement.
What
is
it
called?
23. QuesBon
#16q
A:
Lack
of
funds
B:
Premature
scaling
C:
AmbiBous
idea
D:
Lack
of
talent
What
is
the
most
common
reasons
startups
fail?
25. QuesBon
#1q
A:
expand
to
include
more
stringent
criteria
for
higher
quality
B:
shrink
to
exclude
more
explicit
criteria
for
higher
quality
C:
expand
to
include
more
liberal
criteria
for
higher
quality
D:
shrink
to
include
more
implicit
criteria
for
higher
quality
As
Scrum
Teams
mature,
it
is
expected
that
their
definiBons
of
“Done”
will
-‐
26. QuesBon
#2q
A:
5,
21,
60
B:
5,
20,
100
C:
5,
20,
60
D:
5,
21,
100
IdenBfy
the
missing
denominaBons
in
the
planning
poker
set:
?
?
?
27. QuesBon
#3q
A:
Waste,
Rework,
Inventory
B:
Waste,
Unevenness,
Overburden
C:
Waste,
Overburden,
Unevenness
D:
Waste,
Inventory,
Rework
What
do
the
words
“Muda,
Mura,
Muri”
mean?
28. QuesBon
#4q
A:
Lean
Canvas
B:
Kano
Model
C:
Fisher
Chart
D:
Feature
Chart
What
is
this
diagram
known
as?
29. QuesBon
#5q
A:
When
the
release
planning
is
complete
B:
When
the
product
is
released
C:
Till
the
product
is
in
use
D:
When
customer
accepts
the
product
When
is
a
product
backlog
complete?
30. QuesBon
#6q
A:
Release
Planning
B:
Naked
Planning
C:
Backlog
Grooming
D:
Feature
PrioriBzaBon
What
does
this
diagram
depict?
31. QuesBon
#7q
A:
Between
Product
Owner
and
Scrum
Team
B:
Between
Developers
and
Testers
C:
Between
Development
and
OperaBons
D:
Between
Product
Owner
and
UX
Designer
Where
are
you
most
likely
to
encounter
“Wall
of
Confusion”?
34. QuesBon
#1q
A:
Transparency
B:
InspecBon
C:
Feedback
D:
AdaptaBon
Scrum
is
founded
on
empirical
process
control
theory,
or
empiricism.
Empiricism
asserts
that
knowledge
comes
from
experience
and
making
decisions
based
on
what
is
known.
Three
pillars
uphold
every
implementaBon
of
empirical
process
control.
Which
is
not
among
those
three?
35. QuesBon
#2q
A:
If
there
is
a
CI
system,
it
is
not
used
effecBvely
B:
Scrum
of
scrums
is
not
being
effecBve
C:
There
is
no
mutual
definiBon
of
done
D:
Geo-‐distributed
teams
struggle
with
agile
There
are
mulBple
distributed
Scrum
Teams
working
on
a
single
product
release.
However,
there
are
frequent
problems
during
system
integraBon.
What
is
the
most
likely
cause?
36. QuesBon
#3q
A:
Circles
and
Soup
B:
Pros/Cons
Game
C:
My
Worst
Nightmare
D:
Remember
the
Future
You
have
been
asked
to
review
the
past
projects
and
improve
upon
them.
Which
of
the
following
innovaBon
games
could
help
you
most?
37. QuesBon
#4q
A:
Reward
everyone
equally
in
dollar
amount
B:
Do
stack
ranking
and
reward
accordingly
C:
Everyone
gets
same
percentage
salary
hike
D:
They
didn’t
hit
the
target,
so
no
reward
A
scrum
team
had
target
to
increase
revenues
by
50%.
They
worked
hard
and
could
only
get
a
10%
increase.
What
will
be
the
worst
way
to
reward
them?
38. QuesBon
#5q
A:
Release
Planning
B:
Backlog
Grooming
C:
Value-‐stream
Mapping
D:
User
Story
Mapping
What
is
this
an
example
of?
39. QuesBon
#6q
A:
Kanban
B:
XP
C:
Lean
Startup
D:
Cargo-‐cult
Programming
What
is
the
most
suitable
method
for
“anarchy”
zone?
40. QuesBon
#7q
A:
Stories
not
completed
in
each
sprint
B:
Work
‘discovered’
in
the
project
C:
New
work
added
to
each
sprint
D:
New
work
added
to
the
project
While
reviewing
a
project,
you
encounter
the
following
Release
Burndown
Chart.
What
does
the
red
bar
indicate?
41. QuesBon
#8q
A:
Team
is
likely
to
complete
A,
C,
D
and
E
features
B:
Sprint
progress
looks
healthy
C:
Feature
B
might
only
be
done
parBally
D:
Sprint
appears
to
be
at
major
risk
This
is
scrum
task
board
on
Day
14
of
a
4
week
sprint.
What
is
your
interpretaBon?
42. QuesBon
#9q
A:
Safety,
Straighten,
Shine,
Standardize,
Sustain
B:
Sort,
Straighten,
Security,
Standardize,
Sustain
C:
Sort,
SaBsfacBon,
Shine,
Standardize,
Sustain
D:
Sort,
Straighten,
Shine,
Standardize,
Sustain
5S
is
the
name
of
a
workplace
organizaBon
method
that
uses
a
list
of
five
Japanese
words:
seiri,
seiton,
seiso,
seiketsu,
and
shitsuke.
Name
them
in
English:
43. QuesBon
#10q
A:
They
are
a
result
of
brainstorming
B:
They
provide
a
start-‐point
to
evaluate
products
C:
They
are
much
cheaper
compared
to
personas
D:
They
are
based
on
market
research
What
is
not
true
about
proto-‐personas?
44. QuesBon
#11q
A:
2
sprints
B:
4
sprints
C:
3
sprints
D:
1
sprint
In
Miller-‐Sy
method
of
integraBng
User-‐
Centered
Design
with
Agile
Development,
how
many
cycles
are
needed
for
implemenBng
all
UCD
tasks?
45. QuesBon
#12q
A:
Pivot
Before
Problem-‐SoluBon
Fit,
OpBmize
Azer
B:
Pivot
Before
Scaling,
OpBmize
Azer
C:
Pivot
Before
Product/
Market
Fit,
OpBmize
Azer
D:
OpBmize
Before
Product/
Market
Fit,
Pivot
Azer
As
per
Ash
Maurya,
what
is
the
right
strategy
concerning
pivoBng
and
opBmizaBon
in
a
startup?
46. QuesBon
#13q
A:
Customer
Segment
Pivot
B:
Zoom-‐out
Pivot
C:
Pla|orm
Pivot
D:
Zoom-‐in
Pivot
In
this
case,
what
previously
was
considered
a
single
feature
in
a
product
becomes
the
whole
product.
E.g.
Burbn
to
Instagram.
What
type
of
pivot
are
we
talking
about?
47. QuesBon
#14q
A:
Low-‐fi
Design
B:
Design
Charre+e
C:
Paper
Prototyping
D:
Design
Thinking
A
____________
is
a
short,
collaboraBve
meeBng
during
which
members
of
a
team
quickly
collaborate
and
sketch
to
explore
and
share
a
broad
diversity
of
design
ideas.
48. QuesBon
#15q
A:
Full-‐funcBonal
product
B:
Paper
Prototype
C:
Video
demo
of
a
product
that
doesn’t
exist
yet
D:
Mockup
web
page
Which
of
the
following
is
not
a
great
idea
for
an
MVP?
49. QuesBon
#16q
A:
MulB-‐modal
CommunicaBon
B:
AdapBve
Web
Delivery
C:
Tableless
Web
Design
D:
Responsive
Web
Design
_____________is
a
web
design
approach
aimed
at
crazing
sites
to
provide
an
opBmal
viewing
experience—easy
reading
and
navigaBon
with
a
minimum
of
resizing,
panning,
and
scrolling—across
a
wide
range
of
devices
from
mobile
phones
to
desktop
computer
monitors
51. Fun
and
Final
Round
• Let’s
Build
a
Mind
Map
of
Agile
Sozware
Development
• Team
can
enlist
any
number
of
volunteers
from
the
audience
• Paper,
Tape,
Coloring
Pens
will
be
provided
• Time:
15
minutes