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1. Why do you want to use video and audio as a
medium?
2. What learning outcome(s) do you want to
achieve using video and audio?
3. Who is your audience and what are their
accessibility requirements?
4. Why do you want to stream video and audio on
the web (rather than on CD for example)?
Stage 1- What is the educational purpose of
your streaming media?
Adapted from: Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster
University, England, UK. doi: University of Sheffield, School of Education
 Image and Sound
 Needs technical support
 Interaction
 On-demand availability
 Integration
 Important to link the video and audio to other media and
course tools – part of “the whole”
Stage 2. The Three ‘I’s educational focus quiz
Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster
University, England, UK. doi: University of Sheffield, School of Education
1. From where will the students access the videos?
2. What are their connection speeds?
3. Which browsers do they use? Which media player?
4. Do all of your students hear sounds? Will closed
captioning or a transcript be available?
5. Will your video and audio be broadcast live?
6. How many will access the video and audio
simultaneously?
7. Will students access your video via a mobile platform
such as a smartphone or tablet?
8. Will video include students? Photo release forms
signed?
9. If media services are needed, have AV program
proposal and AV production approach forms been
completed?
Stage 3. Technical and Implementation issues
Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster
University, England, UK. doi: University of Sheffield, School of Education
Group & Individual Photo Release Forms
Program Proposal Form
AV Production Approach
Stage 4. Comparing practical and educational
requirements
Image
& Sound
Media Services support may take extra time
 High bandwidth needed
 Good subject lighting
 Subject filmed with video audience in mind
 Good quality microphone & video capture card
 Access to a good quality camera and tripod
 Editing software
 High quality encoding using the most suitable format for
student access
 Large window size to view detail
 Producing high quality images and sound may be time
consuming
 Accessible alternatives such as an audio description
track or captions
Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster
University, England, UK. doi: University of Sheffield, School of Education
Stage 4. Comparing practical and educational
requirements
Interactio
n
 RealMedia format must be used for the UMOL
streaming server – No videos uploaded to
Blackboard
 You will need access to all the development
tools and resources
 You may need permission before you can use
the other resources e.g. copyright (written
permission from the copyright holder(s) is
required before QCC can add video, audio,
images or music to the web).
 Good subject lighting
 Accessible alternatives to the images and audio
should be offered along with easily navigable
and logically organized user controls
Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster
University, England, UK. doi: University of Sheffield, School of Education
Stage 4. Comparing practical and educational
requirements
Integratio
n
 Produce a single multi-bit rate stream
covering a range of bandwidths(RealPlayer
automatically adjusts to a user’s connection
speed)
 You will need technical skills to integrate
other tools with video
 Choose whether the integration of different
media is to be done as an integral part of
part of the editing or using a
synchronization tool e.g. Microsoft Producer for
PowerPoint, Movie Maker, iMovie
 Consider what level of control you wish the
student to have. Accessible alternatives to
the visual and audio should be offered e.g.
text, narrative, closed captioning
Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster
University, England, UK. doi: University of Sheffield, School of Education
 Consider the practical issues raised
 Amend or expand proposal
 Include as many details as possible
 Create an overview
Stage 5. Revise Proposal
Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster
University, England, UK. doi: University of Sheffield, School of Education
 Define the learning objectives
 Identify what students need to do to
achieve objective
 Determine how to assess learning
 Sequence the instruction
 Create the storyboard
Design
{ {
Storyboard Template Completed Storyboard
Storyboards
http://www.makingmovies101.com/wp-content/uploads/2012/07/storyboards-template.jpg
http://3.bp.blogspot.com/81i85Gf4_pQ/UMdIXl0nIxI/AAAAAAAAASY/NylPFpkYhqM/s640/storyboard
.jpg
 Review existing materials
 Select appropriate methods & media
 Develop new course materials
 Validate the course materials
 Develop the instructional plan
Develop
 Implement the instructional plan
 Conduct the instruction
Implement
 Conduct evaluations
 Assess data and revise as needed
Evaluate

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Streaming media

  • 1.
  • 2. 1. Why do you want to use video and audio as a medium? 2. What learning outcome(s) do you want to achieve using video and audio? 3. Who is your audience and what are their accessibility requirements? 4. Why do you want to stream video and audio on the web (rather than on CD for example)? Stage 1- What is the educational purpose of your streaming media? Adapted from: Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster University, England, UK. doi: University of Sheffield, School of Education
  • 3.  Image and Sound  Needs technical support  Interaction  On-demand availability  Integration  Important to link the video and audio to other media and course tools – part of “the whole” Stage 2. The Three ‘I’s educational focus quiz Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster University, England, UK. doi: University of Sheffield, School of Education
  • 4. 1. From where will the students access the videos? 2. What are their connection speeds? 3. Which browsers do they use? Which media player? 4. Do all of your students hear sounds? Will closed captioning or a transcript be available? 5. Will your video and audio be broadcast live? 6. How many will access the video and audio simultaneously? 7. Will students access your video via a mobile platform such as a smartphone or tablet? 8. Will video include students? Photo release forms signed? 9. If media services are needed, have AV program proposal and AV production approach forms been completed? Stage 3. Technical and Implementation issues Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster University, England, UK. doi: University of Sheffield, School of Education
  • 5. Group & Individual Photo Release Forms
  • 8. Stage 4. Comparing practical and educational requirements Image & Sound Media Services support may take extra time  High bandwidth needed  Good subject lighting  Subject filmed with video audience in mind  Good quality microphone & video capture card  Access to a good quality camera and tripod  Editing software  High quality encoding using the most suitable format for student access  Large window size to view detail  Producing high quality images and sound may be time consuming  Accessible alternatives such as an audio description track or captions Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster University, England, UK. doi: University of Sheffield, School of Education
  • 9. Stage 4. Comparing practical and educational requirements Interactio n  RealMedia format must be used for the UMOL streaming server – No videos uploaded to Blackboard  You will need access to all the development tools and resources  You may need permission before you can use the other resources e.g. copyright (written permission from the copyright holder(s) is required before QCC can add video, audio, images or music to the web).  Good subject lighting  Accessible alternatives to the images and audio should be offered along with easily navigable and logically organized user controls Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster University, England, UK. doi: University of Sheffield, School of Education
  • 10. Stage 4. Comparing practical and educational requirements Integratio n  Produce a single multi-bit rate stream covering a range of bandwidths(RealPlayer automatically adjusts to a user’s connection speed)  You will need technical skills to integrate other tools with video  Choose whether the integration of different media is to be done as an integral part of part of the editing or using a synchronization tool e.g. Microsoft Producer for PowerPoint, Movie Maker, iMovie  Consider what level of control you wish the student to have. Accessible alternatives to the visual and audio should be offered e.g. text, narrative, closed captioning Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster University, England, UK. doi: University of Sheffield, School of Education
  • 11.  Consider the practical issues raised  Amend or expand proposal  Include as many details as possible  Create an overview Stage 5. Revise Proposal Adapted from Arsenio, M. (2004). The click and go decision tool: Towards inclusive and accessible visual literacies. , Lancaster University, England, UK. doi: University of Sheffield, School of Education
  • 12.  Define the learning objectives  Identify what students need to do to achieve objective  Determine how to assess learning  Sequence the instruction  Create the storyboard Design
  • 13. { { Storyboard Template Completed Storyboard Storyboards http://www.makingmovies101.com/wp-content/uploads/2012/07/storyboards-template.jpg http://3.bp.blogspot.com/81i85Gf4_pQ/UMdIXl0nIxI/AAAAAAAAASY/NylPFpkYhqM/s640/storyboard .jpg
  • 14.  Review existing materials  Select appropriate methods & media  Develop new course materials  Validate the course materials  Develop the instructional plan Develop
  • 15.  Implement the instructional plan  Conduct the instruction Implement
  • 16.  Conduct evaluations  Assess data and revise as needed Evaluate