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OLD TRICKS FOR
             NEW DOGS
When I was a boy of fourteen, my father was so ignorant I could hardly stand
to have the old man around. But when I got to be twenty-one, I was
astonished at how much he had learned in seven years.
Mark Twain

Matt Carroll
Commercial Director, Disney Interactive
matt.carroll@disney.com
Matt in 1996
Audience Question:
• How long have you been in the Interactive
  Entertainment biz?

•   1996 or before
•   1997-2004
•   2004-2008
•   2008-2011
•   Since 2012
Audience Question:
• How long has your business been in
  Interactive Entertainment?

•   1996 or before
•   1997-2004
•   2004 -2008
•   2008-2011
•   Since 2012
Introducing Kas
State of the Industry: 1996
• Development Centric
• Lower levels of development cost
• Concentrated Retail environment with “rules”




• Marketing was niche & tactical
   – PR was the #1 tool in the publisher’s armoury to create viral &
     word of mouth
• Customer Services were In-House
Audience Question:
• In 1996 - what was the size of the “packaged
  leisure software industry” in the UK (according
  to GFK/Charttrack?)

•   Below £150k
•   £150k-£300k
•   £300-£500k
•   £500k-£750k
•   Greater than £750k
UK market value Leisure Software 1995-2011 £m




Source: GFK/ChartTrack: UKIE
What can we learn from 1996-2012
•   The rise of the publishing function
•   The rise of capital investment
•   Competition got better
•   The rise of brands, sequels and licenses
•   The rise of mass-media campaigns
•   Multi-format distribution
•   Globalisation
5 Old Tricks for New dogs...

1. Build your organisation for the Long-Term
   Future in mind
5 Old Tricks for New dogs...

1. Build your organisation for the Long-Term
   Future in mind
2. Start with Great Content
Start with Great Content
5 Old Tricks for New dogs...

1. Build your organisation for the Long-Term
    Future in mind
2. Start with Great Content
3. Consistently build Trust from the beginning
5 Old Tricks for New dogs...

1. Build your organisation for the Long-Term
    Future in mind
2. Start with Great Content
3. Consistently build Trust from the beginning
4. Licenses/Sequels work
5 Old Tricks for New dogs...

1. Build your organisation for the Long-Term
    Future in mind
2. Start with Great Content
3. Consistently build Trust from the beginning
4. Licenses/Sequels work
5. Be Sure of success before you go to market
Final Thought...

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Old tricks for new dogs: what can the "new" games economy take from the "old" publishing model - Matt Carroll, The Walt Disney Company EMEA

  • 1. OLD TRICKS FOR NEW DOGS When I was a boy of fourteen, my father was so ignorant I could hardly stand to have the old man around. But when I got to be twenty-one, I was astonished at how much he had learned in seven years. Mark Twain Matt Carroll Commercial Director, Disney Interactive matt.carroll@disney.com
  • 2.
  • 4. Audience Question: • How long have you been in the Interactive Entertainment biz? • 1996 or before • 1997-2004 • 2004-2008 • 2008-2011 • Since 2012
  • 5. Audience Question: • How long has your business been in Interactive Entertainment? • 1996 or before • 1997-2004 • 2004 -2008 • 2008-2011 • Since 2012
  • 7.
  • 8. State of the Industry: 1996 • Development Centric • Lower levels of development cost • Concentrated Retail environment with “rules” • Marketing was niche & tactical – PR was the #1 tool in the publisher’s armoury to create viral & word of mouth • Customer Services were In-House
  • 9. Audience Question: • In 1996 - what was the size of the “packaged leisure software industry” in the UK (according to GFK/Charttrack?) • Below £150k • £150k-£300k • £300-£500k • £500k-£750k • Greater than £750k
  • 10. UK market value Leisure Software 1995-2011 £m Source: GFK/ChartTrack: UKIE
  • 11. What can we learn from 1996-2012 • The rise of the publishing function • The rise of capital investment • Competition got better • The rise of brands, sequels and licenses • The rise of mass-media campaigns • Multi-format distribution • Globalisation
  • 12. 5 Old Tricks for New dogs... 1. Build your organisation for the Long-Term Future in mind
  • 13. 5 Old Tricks for New dogs... 1. Build your organisation for the Long-Term Future in mind 2. Start with Great Content
  • 14.
  • 15. Start with Great Content
  • 16. 5 Old Tricks for New dogs... 1. Build your organisation for the Long-Term Future in mind 2. Start with Great Content 3. Consistently build Trust from the beginning
  • 17.
  • 18. 5 Old Tricks for New dogs... 1. Build your organisation for the Long-Term Future in mind 2. Start with Great Content 3. Consistently build Trust from the beginning 4. Licenses/Sequels work
  • 19.
  • 20.
  • 21. 5 Old Tricks for New dogs... 1. Build your organisation for the Long-Term Future in mind 2. Start with Great Content 3. Consistently build Trust from the beginning 4. Licenses/Sequels work 5. Be Sure of success before you go to market
  • 22.