2. STARTING
• Make starting easy and begin with the challenge of zeros and ones
in this great lesson plan.You don’t need any programming
background to begin.
3. KINESTHETIC CODING
Set up a Simple Obstacle course with cones on the
playground or on bleachers and have them give
directions from one point to another using symbols.
5. CREATE A GAME
Assign a challenge like create
a math game for kinder or
first to practice counting
numbers and adding
6. HARDER CHALLENGE
• Ask them to create a game
board in another program
and import it.
• Ask them to add certain
features like the forever
loop or similar
• Include rubrics in the
challenge to help them see
the important features
7.
8. WHERETO GO NEXT
There are so many options, its
really a matter of you taking small
steps and being willing to fail.