Ensuring Technical Readiness For Copilot in Microsoft 365
Driving Value from Mobile, Zurich
1. Driving value from Mobile
Widder Hotel Event
Tuesday 10th September 2013
Wednesday, 18 September 13
2. Agenda for the day
10:00 - Coffee and registration
10:30 - Welcome and introductions, Piers Lea
11:15 - Findings from TM Mobile Report, Laura Overton
11:45 – From inspiration to impact Part 1, Katie Hart
13:00 – Lunch
14:00 - From inspiration to impact Part 2, Katie Hart
14:50 – Coffee break
15:00 - 8 themes to improve bottom line, Ade Derbyshire-Moore
15:40 – A sneak peak at the launch of LINEstream v1.2
Wednesday, 18 September 13
8. Big Four – Professional Services Firm
Pilot results
The UK and US pilots were a
success:
• 92% liked the mobile learning experience
(UK)
• 85% would recommend learning via
mobile to a colleague (US)
• 94 % found it easy to learn on their
Blackberries (UK)
• 85% found the learning experience to be
effective (US)
• 98% say they will talk favourably to others
about mobile learning (UK)
“I could learn via
mobile anywhere;
when sitting at the
airport, travelling
on a train or even
at the gym”
Wednesday, 18 September 13
9. MoLE – Mobile Learning Environment Project
JKO – Joint Knowledge On-line
300 participants across 24 countries
Medical Content – Global Med-aid app.
Apple and Android; 100% access achieved
Wednesday, 18 September 13
10. MoLE – Mobile Learning Environment Project
Wednesday, 18 September 13
12. MoLE
“The majority of both sets of users*
were ‘very confident’ about the
usefulness of mobile technologies
for training and education purposes”
*Apple and Android
Wednesday, 18 September 13
13. Sonic
Mobile: 5 times better take-up than
‘traditional’ e-learning
Wednesday, 18 September 13
14. 6 secrets of m-learning success
Turning
mobile
learning
aspira0ons
into
reality
With
Laura
Overton
Laura@towardsmaturity
org
lauraoverton
Wednesday, 18 September 13
15. www.towardsmaturity.org
• Why
should
mobile
capture
our
a;en0on?
• 6
secrets
of
mobile
learning
success
• A
helping
hand
to
create
your
business
case
Wednesday, 18 September 13
19. www.towardsmaturity.org
Mobile learning adoption growing
Very
early
2013
data:
5
out
of
10
Providing
mobile
devices
for
learning
4
out
of
10
Suppor0ng
BYOD
Developing
content
that
is
plaLorm
independent
3
out
of
10
Specifically
enabling
content
for
mobile
Have
a
clear
policy
around
BYOD
Wednesday, 18 September 13
20. www.towardsmaturity.org
Why should mobile capture our attention
in learning?
9 out of 10 organisations
are looking to
integrate learning and work
Wednesday, 18 September 13
23. www.towardsmaturity.org
What is stopping us?
0% 5% 10% 15% 20%
Content-‐related
Lack
of
evidence
of
benefit
Learner
reluctance/ability
Cost
Organisation
culture
System
and
data
security
L&D
reluctance
Lack
of
management
buy-‐in
or
clear
strategy
Availability
and
diversity
of
devices
IT/Architecture
Wednesday, 18 September 13
25. Benchmark Research
2200 organisations 3000 learners
2003/4
2008
2006
2011
2010
2012
Why
are
some
more
successful
than
others?
Wednesday, 18 September 13
29. 1 100
Top
Quar0leBo;om
Quar0le 3rd 2nd
In
2012,
those
in
the
top
quar0le
are:
7x
more
likely
to
report:
Improved
staff
mo0va0on
and
employee
engagement
Improved
talent/performance
management
Staff
able
to
apply
learning
faster
Improvements
in
produc0vity
5x
more
likely
to
report:
Improved
sharing
of
good
prac0ce
within
the
business
3x
more
likely
to
report:
Improved
ability
to
prove
compliance
Improved
induc0on
processes
TMI
Wednesday, 18 September 13
35. www.towardsmaturity.org improving the impact of learning technologies at workwww.towardsmaturity.org
• Reduced
cri0cal
incidents
• Increased
Mystery
Shopper
Scores
• Increase
in
Food
Safety
Scores
• Decrease
customer
complaints
• Supplemen0ng
face
to
face,
LMS
and
extranet
content
• Not
e-‐learning
on
a
phone
Contextual
support
at
the
point
of
need
Responding
to
constantly
changing
products
and
processes
Wednesday, 18 September 13
37. www.towardsmaturity.org
2 Align to business priorities
Don’t
take
your
eye
off
the
ball!
Analyse
the
business
problem
before
recommending
a
solu0on
Wednesday, 18 September 13
38. www.towardsmaturity.org
2 Align to business priorities
Don’t
take
your
eye
off
the
ball!
Analyse
the
business
problem
before
recommending
a
solu0on
3 ½ x
Wednesday, 18 September 13
39. www.towardsmaturity.org
2 Align to business priorities
Don’t
take
your
eye
off
the
ball!
Analyse
the
business
problem
before
recommending
a
solu0on
Strategy
for
technology
enabled
learning
allows
for
changing
business
priori0es
3 ½ x
Wednesday, 18 September 13
40. www.towardsmaturity.org
2 Align to business priorities
Don’t
take
your
eye
off
the
ball!
Analyse
the
business
problem
before
recommending
a
solu0on
Strategy
for
technology
enabled
learning
allows
for
changing
business
priori0es
3 ½ x
7 x
Wednesday, 18 September 13
42. www.towardsmaturity.org
Understanding
your learners
• MATTS
compliance
training
– 90,000
soldiers
every
year
– 7
basic
modules
–
converted
to
apps
• Tests
for
ba;lefield
casualty
drills,
fitness
etc
– 80%
of
soldiers
owned
smartphones
– 30%
of
training
staff!
– Overcoming
stakeholder
resistance
Wednesday, 18 September 13
43. www.towardsmaturity.org
Understanding
your learners
• MATTS
compliance
training
– 90,000
soldiers
every
year
– 7
basic
modules
–
converted
to
apps
• Tests
for
ba;lefield
casualty
drills,
fitness
etc
– 80%
of
soldiers
owned
smartphones
– 30%
of
training
staff!
– Overcoming
stakeholder
resistance
Wednesday, 18 September 13
45. www.towardsmaturity.org
Understand YOUR learning landscape
Learner
Context
Tablets
Mobile
Social
How
useful
is
it
to
access
resources
from
your
mobile?
45%
workers
-‐
essen0al
or
very
useful
18%
-‐
would
be
v
useful
if
I
could
Are
workers
willing
to
use
their
own
devices?
28%
use
own
devices
to
access
resources
to
help
them
do
their
job
be;er
20%
would
use
their
own
devices
if
the
right
resources
were
available
26%–
prefer
to
keep
work
and
personal
iife
separate
When
do
you
spend
most
Mme
using
work
related
apps?
48%-‐
at
the
point
where
I
need
them
most
44%
at
evenings
and
weekends
Wednesday, 18 September 13
48. www.towardsmaturity.org improving the impact of learning technologies at workwww.towardsmaturity.org
• Royal
School
of
Ar0llery
• Fire
Control
Orders
• Clear
unambiguous
communica0on
essen0al
• Complement
classroom
• Immersive
exercises
on
ipad
– Pre-‐course
– Tracking
assessments
prior
to
f2f
– In
class
– Mul0user
to
link
all
h;p://www.bbc.co.uk/newsbeat/10813964
Wednesday, 18 September 13
50. www.towardsmaturity.org
Support formal learning
7x more
likely
to
agree
L&D
staff
have
skills
to
exploit
tech
for
business
advantage
46x more
likely
to
train
trainers
to
use
technology
to
extend
learning
beyond
the
class
Wednesday, 18 September 13
51. www.towardsmaturity.org improving the impact of learning technologies at workwww.towardsmaturity.org
5 Enhance performance at the
point of need
• 6 ½ x
more
likely
to
offer
staff
access
to
job
aids
online
or
via
mobile
• 15 x more
likely
to
use
defined
performance
support
prac0ces
to
support
learning
transfer
aker
formal
training
Wednesday, 18 September 13
52. www.towardsmaturity.org improving the impact of learning technologies at workwww.towardsmaturity.org
• Faster
sales
and
product
cycles
• Mobile
bringing
learning
closer
to
the
point
of
sale
• Learner
determines
context
at
moment
of
need
42.42%
21.21%
3.03%
42.42%
45.45%
12.12%
To prep for a client
meeting
To respond to
customer question
To replace e-
learning
(MyUniversity)
To learn about new
products
Just curious
Other
Wednesday, 18 September 13
56. www.towardsmaturity.org
Building your business case
0%# 5%# 10%# 15%# 20%# 25%# 30%# 35%# 40%# 45%# 50%#
Organisa0onal#Produc0vity#
Managers#report#business#benefits#
Organisa0onal#Revenue##
Faster#applica0on#of#learning#
Peer#recommenda0on#
Pos0ve#changes#in#behaviour#
NonMobile#Users# Mobile#Users#
Wednesday, 18 September 13
57. www.towardsmaturity.org
A checklist for success
ü Embrace
mobile
as
part
of
a
mix
ü Keep
aligned
to
business
priori0es
ü Understand
your
learning
landscape
ü Support
formal
learning
ü Enhance
performance
at
the
point
of
need
ü Communicate
and
connect
Wednesday, 18 September 13
58. www.towardsmaturity.org improving the impact of learning technologies at workwww.towardsmaturity.org
Mobile learning – 6 secrets of
success
www.towardsmaturity.org/
mobile2013
Becoming
a
top
learning
company
www.towardsmaturity.org/
lauraovertonn
Wednesday, 18 September 13
59. Overview...
WHAT ARE WE GOING TO DO?
Getting Started with mobile design
Step 1: Define your Business Goals
Step 2: Understand your Audiences
Step 3: Visualise the context of use
Step 4: Planning your content strategy
Paper Prototyping
Wednesday, 18 September 13
60. Start with...
A VENN DIAGRAM
AUDIENCE
CONTEXTCONTENT
“Bored now...”
“Urgent now..”
“Repetitive now..”
Wednesday, 18 September 13
61. It’s a big jump from what we’ve done before
Wednesday, 18 September 13
63. Mobile office, sofa surfing, longer session times
Variable context and environment
Wednesday, 18 September 13
64. Difficult to multi-task, design for interruption
Even more variable context and environment
Wednesday, 18 September 13
65. On the job support
Just in time tools
and information to
be used at the point
of need.
Embedded
delivery
Getting content out
to users in a format
that’s convenient to
them.
Opportunity for learning
Wednesday, 18 September 13
66. Myths of Mobile
68% of consumers’ smartphone use happens at home
#1 MOBILE USERS ARE ALWAYS ‘ON THE GO’
HBR
77% of mobile searches happen at home
Google
Think about long flights, working in cafes, on the sofa
Wednesday, 18 September 13
67. Myths of Mobile
Mobile drives multi-channel behaviour
#2 PEOPLE WANT LESS ON THEIR PHONES
Clear out the clutter and streamline the experience
90% of people start a task on one device and pick it up again
later on another device A List Apart
Wednesday, 18 September 13
68. Myths of Mobile
“Tablets are the consumption juggernaut”
#3 TABLETS ARE JUST OVERSIZED MOBILES
People spend 53 minutes consuming content
It’s taking over paper, news, magazines in terms of user
experience.
Morgan Stanley
Wednesday, 18 September 13
69. Mobile Frontier
TRAVERSING THE MOBILE FRONTIER
A world of opportunity and discovery that we are
all embarking on.
This is a process for thinking about mobile
design that will help you to create great mobile
experiences.
Wednesday, 18 September 13
71. Your First Challenge...
DEFINE A BUSINESS NEED
2. What is the Business
Issue you want to solve?
1. Team
Name Opportunity?
Risks?
3. Three things
you want to
achieve?
Wednesday, 18 September 13
72. Audience
WHO ARE YOU DESIGNING YOUR APP FOR?
Develop a high-level understanding of who your
audience(s) are and what their needs are.
You can then take a deeper dive into individual
learner personas.
Wednesday, 18 September 13
74. Audience, your challenge
WHO ARE YOU DESIGNING YOUR APP FOR?
Is there a
secondary
audience?
Complete the
worksheet on
Audience
What are their
needs?
Who is your primary
audience?
What makes
them happy?
Skill
Level?
Wednesday, 18 September 13
75. Before ! During! After!
Preparation
materials!
Checklists!
Agenda!
Support!
Reminder,
refresher!
Context
MAP THE LEARNER JOURNEY AND WHERE TO TARGET
Wednesday, 18 September 13
77. Context, your challenge
WHAT’S THE CONTEXT OF USE?
Devices?
Location?
Urgent Now?
Bored Now?
Repetitive Now?
Secondary
activities?
Responsive?
Wednesday, 18 September 13
78. Show us what you’ve got
PRESENT BACK YOUR MOBILE APPS TO THE GROUP
You have 5 minutes per group to present your
audience and context back to the group.
Anyone who wants to jump ship and change
tables will be welcome to during the break.
Wednesday, 18 September 13
79. Time for a break...
What have you seen in mobile that has particularly
impressed you?
Wednesday, 18 September 13
80. Tips for content design
CREATING CONTENT THAT STICKS
Dip in and
out
Small
Portions
Exploration Simplicity
Design for
Distraction
Make
people
happy
Wednesday, 18 September 13
90. Bento Box
DYNAMIC AND EXPLORATIVE
Dynamic
Dashboard
of content
Combined
with other
styles
Pick what
you want
Come back
for more
Wednesday, 18 September 13
91. Paper Prototyping
TAKE PEN TO PAPER AND GET CREATIVE
Why do Paper
Prototyping?
Forces you to fine
tune, gather
feedback, explore
the unknown, help
communicate your
idea.
Wednesday, 18 September 13
92. Content
HOW DO YOU CREATE CONTENT THAT STICKS?
Decide between your group what type of
navigational structure you want to use. Try and
map out a high level site map for the various
sections.
Then start designing your app on paper - get
creative!
Wednesday, 18 September 13
93. Show us what you’ve got
PRESENT BACK YOUR MOBILE APPS TO THE GROUP
You have 5 minutes per group to present your
apps back and talk us through why you have
designed it in this way.
Wednesday, 18 September 13