SlideShare ist ein Scribd-Unternehmen logo
1 von 7
3D in Games
3D Monster Maze was the first ever game released on a commercial games machine that was in 3D.
It was developed by Malcolm Evans in 1981 for the Sinclair ZX81 platform. The game awarded points
for each step the player took without getting caught by the Tyrannosaurus Rex that hunted them in
the 16 by 16 cell, randomly generated maze.
Transition to 3D
The fifth generation is most noted for the rise of fully 3D games. While there were games prior that
had used three dimensional environments, such as Virtua Racing and Star Fox, Virtua Racing.
Star Fox
It was in this era that many game designers began to move traditionally 2D and pseudo-3D genres
into full 3D. Super Mario 64 on the N64, Crash Bandicoot, and Spyro the Dragon on the PlayStation
and Nights into Dreams... on the Saturn, are prime examples of this trend. Their 3D environments
were widely marketed and they steered the industry's focus away from side-scrolling and rail-style
titles, as well as opening doors to more complex games and genres. Games like Goldeneye 007, The
Legend of Zelda: Ocarina of Time or Virtua Fighter were nothing like shoot-em ups, RPGs or fighting
games before them. 3D became the main focus in this era as well as a slow decline of cartridges in
favour of CDs, which allowed much greater storage capacity than what was previously possible.
Current Trends
The use of hyper-realistic 3D technology within games is now seen as a standard element, (barring
the current interest in retro styling) bringing ever more realistic worlds and narratives to life. Games
have evolved into interactive films, for example,
The Batman Franchise
http://www.youtube.com/watch?v=glQ7fTxaWPI
The Uncharted Series
http://www.youtube.com/watch?v=ZJwkfwTaedY&feature=player_detailpage
The ever-increasing download speeds capable through wireless and mobile networks and the
developments made in the field of motion/gesture control, mean that 3D technology will have a big
part to play in the ways in which games are played and displayed.
3D in Animation
First 3D Animation
This historical video was recently re-discovered after being lost for many years. It was produced in
1972 and is believed to be the world's first computer-generated 3D animation.
http://www.youtube.com/watch?v=Jjbax5HYHLQ
It was created by Ed Catmull, a true pioneer of 3D technology, who was a computer scientist at the
University of Utah (birthplace of the famous Utah teapot.) If the name sounds familiar, it's because a
few years later he was one of the founders of Pixar.
Pixar's Tin Toy
http://www.youtube.com/watch?v=wtFYP4t9TG0
Tin Toy is a 1988 American computer-animated short film produced by Pixar and directed by John
Lasseter. The short film, which runs five minutes, stars Tinny, a tin one-man-band toy, attempting to
escape from Billy, a destructive baby. The third short film produced by the company's small animation
division, it was a risky investment: due to low revenue produced by Pixar's main product, the
eponymous computer to manage animations, the company was under financial constraints.
Lasseter pitched the concept for Tin Toy by storyboard to Pixar owner Steve Jobs, who agreed to
finance the short despite the company's struggles, which he kept alive with annual investment. The
film was officially a test of the photo realistic render man software, and proved new challenges to the
animation team, namely the difficult task of realistically animating Billy. Tin Toy would later gain
attention from Disney, who sealed an agreement to create Toy Story, which was primarily inspired by
elements from Tin Toy.
The short premiered in a partially completed edit at the SIGGRAPH convention in August 1988 to a
standing ovation from scientists and engineers. Tin Toy went on to claim Pixar's first Oscar with the
1988 Academy Award for Best Animated Short Film, becoming the first CGI film to win an Oscar. With
the award, Tin Toy went far to establish computer animation as a legitimate artistic medium outside
SIGGRAPH and the animation-festival film circuit. Tin Toy was selected for preservation in the United
States National Film Registry by the Library of Congress as being "culturally, historically, or
aesthetically significant" in 2003.
Accessing the Technology
Although traditional forms of animation like cell and stop-motion are still popular (and often produced
using computer technology), the availability and affordability of high-end 3D software has allowed
individuals to access the technology and make creative animations that are of a professional quality.
Stories can be told using the freedom 3D space gives the animator. This has led to an explosion of
self-published animations and subsequent networking. Freelancers are able to develop short
animations for the children's TV market and advertising, competing on an equal footing with larger
production companies.
http://www.youtube.com/watch?v=sdUUx5FdySs
Techniques
3D Animation is carried out by key-framing the camera, lights and objects within a scene. Character
movement is created by using rigging or motion capture techniques.
Rigging
Skeletal animation is a technique in computer animation in which a character is represented in two
parts: a surface representation used to draw the character (called skin or mesh) and a hierarchical set
of interconnected bones (called the skeleton or rig) used to animate (pose and keyframe) the mesh.
While this technique is often used to animate humans or more generally for organic modelling, it only
serves to make the animation process more intuitive and the same technique can be used to control
the deformation of any object — a spoon, a building, or a galaxy.
This technique is used in virtually all animation systems where simplified user interfaces allows
animators to control often complex algorithms and a huge amount of geometry; most notably through
inverse kinematics and other "goal-oriented" techniques. In principle, however, the intention of the
technique is never to imitate real anatomy or physical processes, but only to control the deformation
of the mesh data.
http://www.youtube.com/watch?v=Hg6jvHjvHGk
Motion Capture
Motion capture is the process of recording the movement of objects or people. It is used in military,
entertainment, sports, and medical applications, and for validation of computer vision and robotics.
In film making and video game development, it refers to recording actions of human actors, and using
that information to animate digital character models in 2D or 3D computer animation. When it includes
face and fingers or captures subtle expressions, it is often referred to as performance capture. In
many fields, motion capture is sometimes called motion tracking, but in film making and games,
motion tracking more usually refers to match moving.
3D in Film and TV
http://www.youtube.com/watch?v=1wK1Ixr-UmM
First 3D Animation in a Film
As shown earlier, notice the rotating palm and face made of polygons. It's the world's first 3D
animation rendered in 1972 by Ed Catmull and Fred Park, at that time young scientists at the
University of Utah. Four years later this animation was eventually discovered by some Hollywood
executive and included into the 1976 sci-fi movie Future world. Today, Ed Catmull is known as a co-
founder and president of Pixar Studios.
http://www.youtube.com/watch?v=QfRAfsK5cvU
The first revolutionary use of 3D imagery in a movie was in Jurassic Park released in 1993, almost all
of the dinosaurs were created in using 3D CGI in and shown in the live-action scenes of the movie:
It is now common place for 3D composites to feature within TV and films – characters, SFX -
explosions etc.
http://www.youtube.com/watch?v=lc0UehYemQA
Pan's Labyrinth – 2006
http://www.youtube.com/watch?v=Q5d4f1nyLgg
Batman Begins
http://www.youtube.com/watch?v=7zdFsoUF-Fg
Marvel's Avengers Assemble
http://www.youtube.com/watch?v=1hPpG4s3-O4
Compositing is the combining of visual elements from separate sources into single images, often to
create the illusion that all those elements are parts of the same scene. Live-action shooting for
compositing is variously called "chroma key", "blue screen", "green screen" and other names. Today,
most, though not all, compositing is achieved through digital image manipulation. Pre-digital
compositing techniques, however, go back as far as the trick films of Georges MĂ©liĂšs in the late 19th
century; and some are still in use. All compositing involves the replacement of selected parts of an
image with other material, usually, but not always, from another image. In the digital method of
compositing, software commands designate a narrowly defined colour as the part of an image to be
replaced. Then every pixel within the designated colour range is replaced by the software with a pixel
from another image, aligned to appear as part of the original. For example, a TV weather person is
recorded in front of a plain blue or green screen, while compositing software replaces only the
designated blue or green colour with weather maps.
3D Animation on TV
http://www.youtube.com/watch?v=q3PZO_lCBkw
3D featured rarely on television until 1994 when a Canadian production company called Mainframe
Entertainment based in Vancouver released a CGI TV series called Reboot. The series was credited
to be the first ever full-length, completely computer-animated TV series. The program was unique at
the time it was released since the first fully 3D animated movie hadn’t yet been released, so it
attracted a lot of attention not only from the audience but also drew the attention of older people too
due to its originality and technical vocabulary.
http://www.youtube.com/watch?v=fuNY5nYo0gY
The setting is in the inner world of a computer system known by its inhabitants as Mainframe. It was
deliberately chosen due to technological constraints at the time, as the fictional computer world
allowed for blocky looking models and mechanical animation. Mainframe is divided into six sectors:
Baud way, Kits, Floating Point Park, Beverly Hills, Wall Street, and Getty Prime. The names of
Mainframe's sectors are homages to famous neighbourhoods, mostly in New York City or Los
Angeles.
As the cost of production has fallen, the use of 3D within TV has mushroomed. Production values
have started to mirror those of the film industry.
24
http://www.youtube.com/watch?v=SzYQ_gRDnnY
Primeval
http://www.youtube.com/watch?v=JdeBxEuQieY
3D in Education
3D technology is used effectively to create educational tools and content, enhancing traditional
education methods or by providing virtual classrooms. For example, Gaia 3D Viewer:
The Gaia 3D Viewer has been designed with the classroom in mind. The simple interface requires no
training and teachers are able to start teaching lessons in 3D straight away. Different Viewer options
offer a variety of capabilities allowing maximum flexibility in the classroom. Gaia offers a variety of
lessons covering all subjects from Biology to History and Geography. Each lesson can be enhanced
by the teacher with the capability to quickly and easily embed external assets directly into the lessons
provided. The full environments, such as the Roman City and Pond Ecosystem, allow teachers and
pupils to explore and discover in a virtual environment. Using the camera function in the Viewer,
teachers may individually determine and control the path they wish to travel inside any selected 3D
environment. For instance, take the classroom on a virtual tour of ancient Giza or on an underwater
hunt for tadpoles.
3D in Architecture
Architects are able to use 3D technology to plan buildings and environments and produce
visualisations of the finished designs:
Construction
http://www.youtube.com/watch?feature=player_embedded&v=qtfcNykNVYU
Fly – Through
http://www.youtube.com/watch?v=D2SX8SggAKM&feature=player_embedded
3D in Engineering
Engineers use 3D technology to design and test plant and equipment:
Kame Engineering - http://www.youtube.com/watch?v=fZA60wVLYpM&feature=player_embedded
Net Engineering - http://www.youtube.com/watch?feature=player_embedded&v=6AVAzGQMxEg
3D in Medicine
3D technology is used within the medical sector for training purposes, but most importantly, in the
imaging of the body:
CT - 3D Imaging - http://www.youtube.com/watch?feature=player_embedded&v=og3t1i9gSG0
MRI - 3D Imaging - http://www.youtube.com/watch?feature=player_embedded&v=XwUn64d5Ddk
3D in Meteorology
3D technology is used to model weather systems to help understand upcoming patterns, particularly
in the case of extreme weather conditions:
http://www.youtube.com/watch?feature=player_embedded&v=EbqVojwLo8c
3D in Product Design
3D technology is used by designers to develop and visualise new products:
3FD
Sassy Cup
This is the advert for one of the products, the Sassy Cup developed by 3FD -
http://www.youtube.com/watch?v=9PKb-eU6wAU&feature=player_embedded
3 d in games

Weitere Àhnliche Inhalte

Was ist angesagt?

SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016Chris Rigatuso
 
CGI technology in movie
CGI technology in movieCGI technology in movie
CGI technology in movieSoumyajit Adhya
 
What are some examples of virtual reality?
What are some examples of virtual reality?What are some examples of virtual reality?
What are some examples of virtual reality?Catherine Smith
 
Computer Generated Imagery (CGI)
Computer Generated Imagery (CGI)Computer Generated Imagery (CGI)
Computer Generated Imagery (CGI)Pribhat Sharma
 
Cg film and animation presentation
Cg film and animation presentationCg film and animation presentation
Cg film and animation presentationMeng Eu
 
CGI
CGICGI
CGIjowa30
 
Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)Sivan Iram
 
Chance's "Visual Effects" Lecture
Chance's "Visual Effects" LectureChance's "Visual Effects" Lecture
Chance's "Visual Effects" Lecturejpowers
 
Computer Animation PowerPoint
Computer Animation PowerPointComputer Animation PowerPoint
Computer Animation PowerPointoacore2
 
3 d computer animation
3 d computer animation3 d computer animation
3 d computer animationTechieOasis
 
Computer generated imaginary
Computer generated imaginaryComputer generated imaginary
Computer generated imaginaryPratik Gondaliya
 
The Creative Internet
The Creative InternetThe Creative Internet
The Creative InternetBoris Loukanov
 
3D Movie Presentation
3D Movie Presentation3D Movie Presentation
3D Movie PresentationerAbhinavSinha
 
Virtual Reality Journalism
Virtual Reality JournalismVirtual Reality Journalism
Virtual Reality JournalismFrancesco Marconi
 
History of Computer Animation
History of Computer AnimationHistory of Computer Animation
History of Computer AnimationMark Rotondella
 
Google Cardboard EDU Workshop - Aumentame 2015
Google Cardboard EDU Workshop - Aumentame 2015Google Cardboard EDU Workshop - Aumentame 2015
Google Cardboard EDU Workshop - Aumentame 2015RaĂșl Reinoso
 
In The Pocket Academy: VR // The Past, Present & Future of VR
In The Pocket Academy: VR // The Past, Present & Future of VRIn The Pocket Academy: VR // The Past, Present & Future of VR
In The Pocket Academy: VR // The Past, Present & Future of VRIn The Pocket
 
The creative internet: 106 things
The creative internet: 106 things The creative internet: 106 things
The creative internet: 106 things Shane Smith
 

Was ist angesagt? (20)

SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016
 
CGI technology in movie
CGI technology in movieCGI technology in movie
CGI technology in movie
 
What are some examples of virtual reality?
What are some examples of virtual reality?What are some examples of virtual reality?
What are some examples of virtual reality?
 
Computer Generated Imagery (CGI)
Computer Generated Imagery (CGI)Computer Generated Imagery (CGI)
Computer Generated Imagery (CGI)
 
Cg film and animation presentation
Cg film and animation presentationCg film and animation presentation
Cg film and animation presentation
 
CGI
CGICGI
CGI
 
Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)
 
Chance's "Visual Effects" Lecture
Chance's "Visual Effects" LectureChance's "Visual Effects" Lecture
Chance's "Visual Effects" Lecture
 
Computer Animation PowerPoint
Computer Animation PowerPointComputer Animation PowerPoint
Computer Animation PowerPoint
 
3 d computer animation
3 d computer animation3 d computer animation
3 d computer animation
 
Computer animation
Computer animationComputer animation
Computer animation
 
Computer generated imaginary
Computer generated imaginaryComputer generated imaginary
Computer generated imaginary
 
The Creative Internet
The Creative InternetThe Creative Internet
The Creative Internet
 
ANIMATION PPT
ANIMATION PPTANIMATION PPT
ANIMATION PPT
 
3D Movie Presentation
3D Movie Presentation3D Movie Presentation
3D Movie Presentation
 
Virtual Reality Journalism
Virtual Reality JournalismVirtual Reality Journalism
Virtual Reality Journalism
 
History of Computer Animation
History of Computer AnimationHistory of Computer Animation
History of Computer Animation
 
Google Cardboard EDU Workshop - Aumentame 2015
Google Cardboard EDU Workshop - Aumentame 2015Google Cardboard EDU Workshop - Aumentame 2015
Google Cardboard EDU Workshop - Aumentame 2015
 
In The Pocket Academy: VR // The Past, Present & Future of VR
In The Pocket Academy: VR // The Past, Present & Future of VRIn The Pocket Academy: VR // The Past, Present & Future of VR
In The Pocket Academy: VR // The Past, Present & Future of VR
 
The creative internet: 106 things
The creative internet: 106 things The creative internet: 106 things
The creative internet: 106 things
 

Andere mochten auch

Jordan smith ig2 task 1 revisited v2
Jordan smith ig2 task 1 revisited v2Jordan smith ig2 task 1 revisited v2
Jordan smith ig2 task 1 revisited v2JordanSmith96
 
Jordan smith ig2 task 1 work sheet v2
Jordan smith ig2 task 1 work sheet v2Jordan smith ig2 task 1 work sheet v2
Jordan smith ig2 task 1 work sheet v2JordanSmith96
 
Fmp pitch t3 v3
Fmp pitch t3 v3Fmp pitch t3 v3
Fmp pitch t3 v3JordanSmith96
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2JordanSmith96
 
Observe.Question.Design
Observe.Question.DesignObserve.Question.Design
Observe.Question.Designskyunlee
 

Andere mochten auch (8)

Production t5
Production t5Production t5
Production t5
 
Task 6
Task 6Task 6
Task 6
 
Jordan smith ig2 task 1 revisited v2
Jordan smith ig2 task 1 revisited v2Jordan smith ig2 task 1 revisited v2
Jordan smith ig2 task 1 revisited v2
 
Jordan smith ig2 task 1 work sheet v2
Jordan smith ig2 task 1 work sheet v2Jordan smith ig2 task 1 work sheet v2
Jordan smith ig2 task 1 work sheet v2
 
Fmp pitch t3 v3
Fmp pitch t3 v3Fmp pitch t3 v3
Fmp pitch t3 v3
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
 
Ppt kelompok 1 new new
Ppt kelompok 1 new newPpt kelompok 1 new new
Ppt kelompok 1 new new
 
Observe.Question.Design
Observe.Question.DesignObserve.Question.Design
Observe.Question.Design
 

Ähnlich wie 3 d in games

British animation
British animationBritish animation
British animationinwill12
 
Animation theory pro forma (2)
Animation theory pro forma (2)Animation theory pro forma (2)
Animation theory pro forma (2)HICKMAN98
 
[Pro forma] - mographics - case study(1)
[Pro forma] - mographics - case study(1)[Pro forma] - mographics - case study(1)
[Pro forma] - mographics - case study(1)Benedict Terry
 
History of animation
History of animationHistory of animation
History of animationOliverKeppie
 
World's First 22" Wide screen 3D Monitor for Games - iZ3D Monitor 02
World's First 22" Wide screen 3D Monitor for Games - iZ3D Monitor 02World's First 22" Wide screen 3D Monitor for Games - iZ3D Monitor 02
World's First 22" Wide screen 3D Monitor for Games - iZ3D Monitor 02Kevin Andreassend
 
19 types of animation techniques and styles
19 types of animation techniques and styles19 types of animation techniques and styles
19 types of animation techniques and styleswinbizindia
 
The evolution of animation
The evolution of animationThe evolution of animation
The evolution of animationOliverKeppie
 
Proposal For A Animation Dissertation
Proposal For A Animation DissertationProposal For A Animation Dissertation
Proposal For A Animation DissertationFelicia Barker
 
History & types of animation
History & types of animationHistory & types of animation
History & types of animationAayushi Jain
 
Animation Summary
Animation SummaryAnimation Summary
Animation SummaryH Pemberton
 
Ha7 task 3
Ha7 task 3Ha7 task 3
Ha7 task 3nixon2011
 
Introduction to Animation
Introduction to AnimationIntroduction to Animation
Introduction to AnimationBilal Ahmed
 
3 d ppt
3 d ppt3 d ppt
3 d pptksomel
 
Realidad Virtual.docx
Realidad Virtual.docxRealidad Virtual.docx
Realidad Virtual.docxssusere600d9
 
Aft733 cinematic game art part 1
Aft733  cinematic game art part 1Aft733  cinematic game art part 1
Aft733 cinematic game art part 1Durgesh Pandey
 
Analog to digital
Analog to digitalAnalog to digital
Analog to digitalSean Douglas
 

Ähnlich wie 3 d in games (20)

Computer animation
Computer animationComputer animation
Computer animation
 
Computer animation
Computer animationComputer animation
Computer animation
 
British animation
British animationBritish animation
British animation
 
Animation theory pro forma (2)
Animation theory pro forma (2)Animation theory pro forma (2)
Animation theory pro forma (2)
 
[Pro forma] - mographics - case study(1)
[Pro forma] - mographics - case study(1)[Pro forma] - mographics - case study(1)
[Pro forma] - mographics - case study(1)
 
History of animation
History of animationHistory of animation
History of animation
 
World's First 22" Wide screen 3D Monitor for Games - iZ3D Monitor 02
World's First 22" Wide screen 3D Monitor for Games - iZ3D Monitor 02World's First 22" Wide screen 3D Monitor for Games - iZ3D Monitor 02
World's First 22" Wide screen 3D Monitor for Games - iZ3D Monitor 02
 
19 types of animation techniques and styles
19 types of animation techniques and styles19 types of animation techniques and styles
19 types of animation techniques and styles
 
The evolution of animation
The evolution of animationThe evolution of animation
The evolution of animation
 
Proposal For A Animation Dissertation
Proposal For A Animation DissertationProposal For A Animation Dissertation
Proposal For A Animation Dissertation
 
History & types of animation
History & types of animationHistory & types of animation
History & types of animation
 
Animation Summary
Animation SummaryAnimation Summary
Animation Summary
 
Ha7 task 3
Ha7 task 3Ha7 task 3
Ha7 task 3
 
1.animation
1.animation1.animation
1.animation
 
Introduction to Animation
Introduction to AnimationIntroduction to Animation
Introduction to Animation
 
3D Animation
3D Animation3D Animation
3D Animation
 
3 d ppt
3 d ppt3 d ppt
3 d ppt
 
Realidad Virtual.docx
Realidad Virtual.docxRealidad Virtual.docx
Realidad Virtual.docx
 
Aft733 cinematic game art part 1
Aft733  cinematic game art part 1Aft733  cinematic game art part 1
Aft733 cinematic game art part 1
 
Analog to digital
Analog to digitalAnalog to digital
Analog to digital
 

Mehr von JordanSmith96

Task 5 agreement
Task 5 agreementTask 5 agreement
Task 5 agreementJordanSmith96
 
Teaching simulator
Teaching simulatorTeaching simulator
Teaching simulatorJordanSmith96
 
Skyrim analysis
Skyrim analysisSkyrim analysis
Skyrim analysisJordanSmith96
 
Skyrim analysis
Skyrim analysisSkyrim analysis
Skyrim analysisJordanSmith96
 
Cod ghosts analysis
Cod ghosts analysisCod ghosts analysis
Cod ghosts analysisJordanSmith96
 
Force unleashed 2 analysis
Force unleashed 2 analysisForce unleashed 2 analysis
Force unleashed 2 analysisJordanSmith96
 
Forza 5 analysis
Forza 5 analysisForza 5 analysis
Forza 5 analysisJordanSmith96
 
My game presentation feedback sheet
My game presentation feedback sheetMy game presentation feedback sheet
My game presentation feedback sheetJordanSmith96
 
Arkham city analysis
Arkham city analysisArkham city analysis
Arkham city analysisJordanSmith96
 
Jordan smith ig2 task 1 revisited
Jordan smith ig2 task 1 revisitedJordan smith ig2 task 1 revisited
Jordan smith ig2 task 1 revisitedJordanSmith96
 
Teaching simulator images
Teaching simulator imagesTeaching simulator images
Teaching simulator imagesJordanSmith96
 
Game maker audio editing
Game maker audio editingGame maker audio editing
Game maker audio editingJordanSmith96
 
Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2JordanSmith96
 

Mehr von JordanSmith96 (20)

Schedule
ScheduleSchedule
Schedule
 
Task 5 agreement
Task 5 agreementTask 5 agreement
Task 5 agreement
 
Teaching simulator
Teaching simulatorTeaching simulator
Teaching simulator
 
Skyrim analysis
Skyrim analysisSkyrim analysis
Skyrim analysis
 
Skyrim analysis
Skyrim analysisSkyrim analysis
Skyrim analysis
 
Cod ghosts analysis
Cod ghosts analysisCod ghosts analysis
Cod ghosts analysis
 
Force unleashed 2 analysis
Force unleashed 2 analysisForce unleashed 2 analysis
Force unleashed 2 analysis
 
Forza 5 analysis
Forza 5 analysisForza 5 analysis
Forza 5 analysis
 
My game presentation feedback sheet
My game presentation feedback sheetMy game presentation feedback sheet
My game presentation feedback sheet
 
Arkham city analysis
Arkham city analysisArkham city analysis
Arkham city analysis
 
Jordan smith ig2 task 1 revisited
Jordan smith ig2 task 1 revisitedJordan smith ig2 task 1 revisited
Jordan smith ig2 task 1 revisited
 
Teaching simulator images
Teaching simulator imagesTeaching simulator images
Teaching simulator images
 
Game maker audio editing
Game maker audio editingGame maker audio editing
Game maker audio editing
 
Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2
 
Evaluation t7
Evaluation t7Evaluation t7
Evaluation t7
 
Evaluation t7
Evaluation t7Evaluation t7
Evaluation t7
 
Evaluation t7
Evaluation t7Evaluation t7
Evaluation t7
 
Evaluation t7
Evaluation t7Evaluation t7
Evaluation t7
 
Evaluation t7
Evaluation t7Evaluation t7
Evaluation t7
 
Evaluation t7
Evaluation t7Evaluation t7
Evaluation t7
 

KĂŒrzlich hochgeladen

CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Servicegiselly40
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdfhans926745
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘RTylerCroy
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesSinan KOZAK
 
A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024Results
 
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationFrom Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationSafe Software
 
The Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxThe Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxMalak Abu Hammad
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking MenDelhi Call girls
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Drew Madelung
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...shyamraj55
 
Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...Alan Dix
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityPrincipled Technologies
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024The Digital Insurer
 
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024BookNet Canada
 
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersEnhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersThousandEyes
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024Rafal Los
 
Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slidevu2urc
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slidespraypatel2
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonAnna Loughnan Colquhoun
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking MenDelhi Call girls
 

KĂŒrzlich hochgeladen (20)

CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Service
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen Frames
 
A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024
 
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationFrom Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
 
The Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxThe Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptx
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
 
Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
 
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
 
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersEnhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
 
Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slide
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slides
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt Robison
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men
 

3 d in games

  • 1. 3D in Games 3D Monster Maze was the first ever game released on a commercial games machine that was in 3D. It was developed by Malcolm Evans in 1981 for the Sinclair ZX81 platform. The game awarded points for each step the player took without getting caught by the Tyrannosaurus Rex that hunted them in the 16 by 16 cell, randomly generated maze. Transition to 3D The fifth generation is most noted for the rise of fully 3D games. While there were games prior that had used three dimensional environments, such as Virtua Racing and Star Fox, Virtua Racing. Star Fox It was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into full 3D. Super Mario 64 on the N64, Crash Bandicoot, and Spyro the Dragon on the PlayStation and Nights into Dreams... on the Saturn, are prime examples of this trend. Their 3D environments were widely marketed and they steered the industry's focus away from side-scrolling and rail-style titles, as well as opening doors to more complex games and genres. Games like Goldeneye 007, The Legend of Zelda: Ocarina of Time or Virtua Fighter were nothing like shoot-em ups, RPGs or fighting games before them. 3D became the main focus in this era as well as a slow decline of cartridges in favour of CDs, which allowed much greater storage capacity than what was previously possible. Current Trends The use of hyper-realistic 3D technology within games is now seen as a standard element, (barring the current interest in retro styling) bringing ever more realistic worlds and narratives to life. Games have evolved into interactive films, for example, The Batman Franchise http://www.youtube.com/watch?v=glQ7fTxaWPI The Uncharted Series http://www.youtube.com/watch?v=ZJwkfwTaedY&feature=player_detailpage The ever-increasing download speeds capable through wireless and mobile networks and the developments made in the field of motion/gesture control, mean that 3D technology will have a big part to play in the ways in which games are played and displayed.
  • 2. 3D in Animation First 3D Animation This historical video was recently re-discovered after being lost for many years. It was produced in 1972 and is believed to be the world's first computer-generated 3D animation. http://www.youtube.com/watch?v=Jjbax5HYHLQ It was created by Ed Catmull, a true pioneer of 3D technology, who was a computer scientist at the University of Utah (birthplace of the famous Utah teapot.) If the name sounds familiar, it's because a few years later he was one of the founders of Pixar. Pixar's Tin Toy http://www.youtube.com/watch?v=wtFYP4t9TG0 Tin Toy is a 1988 American computer-animated short film produced by Pixar and directed by John Lasseter. The short film, which runs five minutes, stars Tinny, a tin one-man-band toy, attempting to escape from Billy, a destructive baby. The third short film produced by the company's small animation division, it was a risky investment: due to low revenue produced by Pixar's main product, the eponymous computer to manage animations, the company was under financial constraints. Lasseter pitched the concept for Tin Toy by storyboard to Pixar owner Steve Jobs, who agreed to finance the short despite the company's struggles, which he kept alive with annual investment. The film was officially a test of the photo realistic render man software, and proved new challenges to the animation team, namely the difficult task of realistically animating Billy. Tin Toy would later gain attention from Disney, who sealed an agreement to create Toy Story, which was primarily inspired by elements from Tin Toy. The short premiered in a partially completed edit at the SIGGRAPH convention in August 1988 to a standing ovation from scientists and engineers. Tin Toy went on to claim Pixar's first Oscar with the 1988 Academy Award for Best Animated Short Film, becoming the first CGI film to win an Oscar. With the award, Tin Toy went far to establish computer animation as a legitimate artistic medium outside SIGGRAPH and the animation-festival film circuit. Tin Toy was selected for preservation in the United States National Film Registry by the Library of Congress as being "culturally, historically, or aesthetically significant" in 2003. Accessing the Technology Although traditional forms of animation like cell and stop-motion are still popular (and often produced using computer technology), the availability and affordability of high-end 3D software has allowed individuals to access the technology and make creative animations that are of a professional quality. Stories can be told using the freedom 3D space gives the animator. This has led to an explosion of self-published animations and subsequent networking. Freelancers are able to develop short animations for the children's TV market and advertising, competing on an equal footing with larger production companies. http://www.youtube.com/watch?v=sdUUx5FdySs Techniques 3D Animation is carried out by key-framing the camera, lights and objects within a scene. Character movement is created by using rigging or motion capture techniques.
  • 3. Rigging Skeletal animation is a technique in computer animation in which a character is represented in two parts: a surface representation used to draw the character (called skin or mesh) and a hierarchical set of interconnected bones (called the skeleton or rig) used to animate (pose and keyframe) the mesh. While this technique is often used to animate humans or more generally for organic modelling, it only serves to make the animation process more intuitive and the same technique can be used to control the deformation of any object — a spoon, a building, or a galaxy. This technique is used in virtually all animation systems where simplified user interfaces allows animators to control often complex algorithms and a huge amount of geometry; most notably through inverse kinematics and other "goal-oriented" techniques. In principle, however, the intention of the technique is never to imitate real anatomy or physical processes, but only to control the deformation of the mesh data. http://www.youtube.com/watch?v=Hg6jvHjvHGk Motion Capture Motion capture is the process of recording the movement of objects or people. It is used in military, entertainment, sports, and medical applications, and for validation of computer vision and robotics. In film making and video game development, it refers to recording actions of human actors, and using that information to animate digital character models in 2D or 3D computer animation. When it includes face and fingers or captures subtle expressions, it is often referred to as performance capture. In many fields, motion capture is sometimes called motion tracking, but in film making and games, motion tracking more usually refers to match moving. 3D in Film and TV http://www.youtube.com/watch?v=1wK1Ixr-UmM First 3D Animation in a Film As shown earlier, notice the rotating palm and face made of polygons. It's the world's first 3D animation rendered in 1972 by Ed Catmull and Fred Park, at that time young scientists at the University of Utah. Four years later this animation was eventually discovered by some Hollywood executive and included into the 1976 sci-fi movie Future world. Today, Ed Catmull is known as a co- founder and president of Pixar Studios. http://www.youtube.com/watch?v=QfRAfsK5cvU The first revolutionary use of 3D imagery in a movie was in Jurassic Park released in 1993, almost all of the dinosaurs were created in using 3D CGI in and shown in the live-action scenes of the movie: It is now common place for 3D composites to feature within TV and films – characters, SFX - explosions etc. http://www.youtube.com/watch?v=lc0UehYemQA
  • 4. Pan's Labyrinth – 2006 http://www.youtube.com/watch?v=Q5d4f1nyLgg Batman Begins http://www.youtube.com/watch?v=7zdFsoUF-Fg Marvel's Avengers Assemble http://www.youtube.com/watch?v=1hPpG4s3-O4 Compositing is the combining of visual elements from separate sources into single images, often to create the illusion that all those elements are parts of the same scene. Live-action shooting for compositing is variously called "chroma key", "blue screen", "green screen" and other names. Today, most, though not all, compositing is achieved through digital image manipulation. Pre-digital compositing techniques, however, go back as far as the trick films of Georges MĂ©liĂšs in the late 19th century; and some are still in use. All compositing involves the replacement of selected parts of an image with other material, usually, but not always, from another image. In the digital method of compositing, software commands designate a narrowly defined colour as the part of an image to be replaced. Then every pixel within the designated colour range is replaced by the software with a pixel from another image, aligned to appear as part of the original. For example, a TV weather person is recorded in front of a plain blue or green screen, while compositing software replaces only the designated blue or green colour with weather maps. 3D Animation on TV http://www.youtube.com/watch?v=q3PZO_lCBkw 3D featured rarely on television until 1994 when a Canadian production company called Mainframe Entertainment based in Vancouver released a CGI TV series called Reboot. The series was credited to be the first ever full-length, completely computer-animated TV series. The program was unique at the time it was released since the first fully 3D animated movie hadn’t yet been released, so it attracted a lot of attention not only from the audience but also drew the attention of older people too due to its originality and technical vocabulary.
  • 5. http://www.youtube.com/watch?v=fuNY5nYo0gY The setting is in the inner world of a computer system known by its inhabitants as Mainframe. It was deliberately chosen due to technological constraints at the time, as the fictional computer world allowed for blocky looking models and mechanical animation. Mainframe is divided into six sectors: Baud way, Kits, Floating Point Park, Beverly Hills, Wall Street, and Getty Prime. The names of Mainframe's sectors are homages to famous neighbourhoods, mostly in New York City or Los Angeles. As the cost of production has fallen, the use of 3D within TV has mushroomed. Production values have started to mirror those of the film industry. 24 http://www.youtube.com/watch?v=SzYQ_gRDnnY Primeval http://www.youtube.com/watch?v=JdeBxEuQieY 3D in Education 3D technology is used effectively to create educational tools and content, enhancing traditional education methods or by providing virtual classrooms. For example, Gaia 3D Viewer: The Gaia 3D Viewer has been designed with the classroom in mind. The simple interface requires no training and teachers are able to start teaching lessons in 3D straight away. Different Viewer options offer a variety of capabilities allowing maximum flexibility in the classroom. Gaia offers a variety of lessons covering all subjects from Biology to History and Geography. Each lesson can be enhanced by the teacher with the capability to quickly and easily embed external assets directly into the lessons provided. The full environments, such as the Roman City and Pond Ecosystem, allow teachers and pupils to explore and discover in a virtual environment. Using the camera function in the Viewer, teachers may individually determine and control the path they wish to travel inside any selected 3D environment. For instance, take the classroom on a virtual tour of ancient Giza or on an underwater hunt for tadpoles.
  • 6. 3D in Architecture Architects are able to use 3D technology to plan buildings and environments and produce visualisations of the finished designs: Construction http://www.youtube.com/watch?feature=player_embedded&v=qtfcNykNVYU Fly – Through http://www.youtube.com/watch?v=D2SX8SggAKM&feature=player_embedded 3D in Engineering Engineers use 3D technology to design and test plant and equipment: Kame Engineering - http://www.youtube.com/watch?v=fZA60wVLYpM&feature=player_embedded Net Engineering - http://www.youtube.com/watch?feature=player_embedded&v=6AVAzGQMxEg 3D in Medicine 3D technology is used within the medical sector for training purposes, but most importantly, in the imaging of the body: CT - 3D Imaging - http://www.youtube.com/watch?feature=player_embedded&v=og3t1i9gSG0 MRI - 3D Imaging - http://www.youtube.com/watch?feature=player_embedded&v=XwUn64d5Ddk 3D in Meteorology 3D technology is used to model weather systems to help understand upcoming patterns, particularly in the case of extreme weather conditions: http://www.youtube.com/watch?feature=player_embedded&v=EbqVojwLo8c 3D in Product Design 3D technology is used by designers to develop and visualise new products: 3FD Sassy Cup This is the advert for one of the products, the Sassy Cup developed by 3FD - http://www.youtube.com/watch?v=9PKb-eU6wAU&feature=player_embedded