5. The Cloud
Technical and/or soft skill?
Anything eLearning can do, it can do.
Anything ILT can do, it can do
6. The Cloud
• Pros: Accessibility, Version Control,
Evolving
• Cons: Performance, Security, Features,
Evolving
7. Example of a cloud-based application:
Claro is a cloud-based authoring tool designed
to facilitate cloud-based collaboration
Other features:
Rapid Authoring
GUI = PPT/Lectora hybrid
Cross-platform publishing
8.
9. Social Learning
Characteristics:
Decentralized approach
Relies on shared knowledge & experience to build new
knowledge (wherein the whole greater than then sum)
Open-ended & Informal experience
10. Social Learning
Educational purposes:
Highly personalized learning experiences
Limitless collaboration (across time, space, culture)
Build community and solidarity
Multiple roles
12. Social Learning
Pros:
More then scalable, fluid
Embowers learners (not only to learn but to help and teach)
Cons:
We don’t know how to manage (fluid)?
Validity of data
13. How other companies are using social learning:
Topyx is a “Social LMS”
Cloud-based collaboration for students and
designers/facilitators/admins
Embedded learning communities (again for students and
designers/facilitators/admins)
Integrate Social Media Tools such as: Facebook, LinkedIn and
Twitter
14.
15. mLearning
Basic definition:
• Any training delivered via cell phone or tablet
• Any form of instructional design can be
repurposed for a mobile device (just not as a
1:1 conversion)
16. mLearning
Educational purposes (technical)
• Performance Support
• On-site/Out of office
Educational purposes (soft skills)
• Personal Learning Environment
• Learning community
18. mLearning
• HTML5 is an increasingly popular
choice for developing cross-platform
eLearning with particular emphasis
on mLearning.
• Content developed via HTML5 can
be played on an Android phone,
Blackbrerry phone, iPad, iPhone, PC
or Mac computer.