Small Cognitive Psychology for Big Interaction Design
1. A little bit of
Cognitive Psychology for
lots of Interaction Design
Webexpo Prague 2012
Jan Šrůtek | @JanSru
@JanSru
2. UX Designer at Flow Interactive
Interaction design studio in London, par t of Foolproof Group
@JanSru
3. Why talk about Cog Psy?
1. Understand human cognitive
capabilities and limitations
2. To help us evaluate our designs and
design patterns more meaningfully
@JanSru
11. Short-term memory
Implications for design:
STM is
easily
disrupted
Don’t interrupt
people unnecessarily
- they might lose
their train of thought
Image: http://www.flickr.com/photos/arselectronica/6100107956/ @JanSru
28. System Model
Interaction Design Layer
User’s Mental Model
Concept Concept
Concept
Concept Concept
@JanSru
29. Learning
Implications for design:
Support people in building a good
mental model by:
1) Starting point that orients them
2) Continuously encouraged exploration
@JanSru
31. Continuously encouraged exploration
Follow usability principles to support
people in exploration:
Prevent errors & facilitate recovery
Make things consistent & predictable
Provide clear feedback for all actions
Adapted from Jakob Nielsen’s good old list
“Ten Usability Heuristics for User Interface Design“
@JanSru
36. Attention
Implications for design:
Let people focus on their tasks,
not on distraction presentation
@JanSru
Image: www.flickr.com/photos/frankenstoen/2747513279/