SlideShare ist ein Scribd-Unternehmen logo
1 von 8
Smart Terrain and Montessori Pedagogy
An outlook of Augmented Reality in the future of education Presented by Donovan Toure
Research and Development Lead
NYU Mobile AR Lab
Jean-Jacques Rousseau – Emile (1762)
“Our first masters of philosophy are our feet, our hands, our eyes.”
Dr. Maria Montessori – (1870 - 1952)
“Only through freedom and environmental experience is it practically possible for human
development to occur.”
Montessori Grouping Structure
*Montessori education for middle and high school is less developed
than the other groups.
Group One Infant and Toddler 2 mos. – 3 years
Group Two
Preschool and
Kindergarten
3 – 6 years
Group Three Elementary 6 – 12 years
Group Four*
Middle and High
School
12 – 18 years
The Smart Terrain Approach
Creates digital meshes around physical
objects
Interactions are driven by the amount of
objects in the physical world
How it Works
Point-cloud Multiple Object Tracking
Current Limitations
Depth Sensing Flat Reference Planes
Why we should be excited about this combination
• The context Montessori Education was created
• The growth rate of AR technology
• Ubiquity of complex details in the modern built environment and how
they affect us all.

Weitere ähnliche Inhalte

Andere mochten auch

Culturally relevant inspiration
Culturally relevant inspirationCulturally relevant inspiration
Culturally relevant inspirationldgray318
 
What Administrators Want Teachers To Know
What Administrators Want Teachers To KnowWhat Administrators Want Teachers To Know
What Administrators Want Teachers To KnowAntwuan Stinson
 
Curriculum Innovation: Local Trends (with K-12 Basic Education Curriculum)
Curriculum Innovation: Local Trends (with K-12 Basic Education Curriculum)Curriculum Innovation: Local Trends (with K-12 Basic Education Curriculum)
Curriculum Innovation: Local Trends (with K-12 Basic Education Curriculum)Jayson Blanza
 
Critical Pedagogy
Critical PedagogyCritical Pedagogy
Critical PedagogyCAITLAH
 
Steps of curriculum development
Steps of curriculum developmentSteps of curriculum development
Steps of curriculum developmentBimel Kottarathil
 
STAGE OF CURRICULUM DEVELOPMENT AND EVALUATION IN UPDATING THE ENTIRE CURRICULUM
STAGE OF CURRICULUM DEVELOPMENT AND EVALUATION IN UPDATING THE ENTIRE CURRICULUMSTAGE OF CURRICULUM DEVELOPMENT AND EVALUATION IN UPDATING THE ENTIRE CURRICULUM
STAGE OF CURRICULUM DEVELOPMENT AND EVALUATION IN UPDATING THE ENTIRE CURRICULUMMina Badiei
 
The concept of curriculum
The concept of curriculumThe concept of curriculum
The concept of curriculum'nyere Favour
 
Curriculum Development Process
Curriculum Development ProcessCurriculum Development Process
Curriculum Development ProcessSathish Rajamani
 
Curriculum development
Curriculum developmentCurriculum development
Curriculum developmentcuterodz042909
 
The Nature and Scope of Curriculum Development
The Nature and Scope of Curriculum DevelopmentThe Nature and Scope of Curriculum Development
The Nature and Scope of Curriculum DevelopmentMonica P
 
Factors and forces influencing on curriculum development
Factors and forces influencing on curriculum developmentFactors and forces influencing on curriculum development
Factors and forces influencing on curriculum developmentUmair Ashraf
 
Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...
Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...
Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...Leen Venti
 

Andere mochten auch (15)

P. 19 Teacher Math Anxiety
P. 19 Teacher Math AnxietyP. 19 Teacher Math Anxiety
P. 19 Teacher Math Anxiety
 
Culturally relevant inspiration
Culturally relevant inspirationCulturally relevant inspiration
Culturally relevant inspiration
 
What Administrators Want Teachers To Know
What Administrators Want Teachers To KnowWhat Administrators Want Teachers To Know
What Administrators Want Teachers To Know
 
Curriculum Innovation: Local Trends (with K-12 Basic Education Curriculum)
Curriculum Innovation: Local Trends (with K-12 Basic Education Curriculum)Curriculum Innovation: Local Trends (with K-12 Basic Education Curriculum)
Curriculum Innovation: Local Trends (with K-12 Basic Education Curriculum)
 
Critical Pedagogy
Critical PedagogyCritical Pedagogy
Critical Pedagogy
 
Steps of curriculum development
Steps of curriculum developmentSteps of curriculum development
Steps of curriculum development
 
Curriculum issues and concerns
Curriculum issues and concernsCurriculum issues and concerns
Curriculum issues and concerns
 
Process of Curriculum Development
Process of Curriculum DevelopmentProcess of Curriculum Development
Process of Curriculum Development
 
STAGE OF CURRICULUM DEVELOPMENT AND EVALUATION IN UPDATING THE ENTIRE CURRICULUM
STAGE OF CURRICULUM DEVELOPMENT AND EVALUATION IN UPDATING THE ENTIRE CURRICULUMSTAGE OF CURRICULUM DEVELOPMENT AND EVALUATION IN UPDATING THE ENTIRE CURRICULUM
STAGE OF CURRICULUM DEVELOPMENT AND EVALUATION IN UPDATING THE ENTIRE CURRICULUM
 
The concept of curriculum
The concept of curriculumThe concept of curriculum
The concept of curriculum
 
Curriculum Development Process
Curriculum Development ProcessCurriculum Development Process
Curriculum Development Process
 
Curriculum development
Curriculum developmentCurriculum development
Curriculum development
 
The Nature and Scope of Curriculum Development
The Nature and Scope of Curriculum DevelopmentThe Nature and Scope of Curriculum Development
The Nature and Scope of Curriculum Development
 
Factors and forces influencing on curriculum development
Factors and forces influencing on curriculum developmentFactors and forces influencing on curriculum development
Factors and forces influencing on curriculum development
 
Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...
Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...
Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...
 

Ähnlich wie Smart Terrain and Montessori Pedagogy

Emotional Mapping of Museum Augmented Places
Emotional Mapping of Museum Augmented PlacesEmotional Mapping of Museum Augmented Places
Emotional Mapping of Museum Augmented PlacesMinistry of Education
 
Paper id 41201613
Paper id 41201613Paper id 41201613
Paper id 41201613IJRAT
 
Laru, J. & Järvelä, S. (2004). Scaffolding different learning activities with...
Laru, J. & Järvelä, S. (2004). Scaffolding different learning activities with...Laru, J. & Järvelä, S. (2004). Scaffolding different learning activities with...
Laru, J. & Järvelä, S. (2004). Scaffolding different learning activities with...Jari Laru
 
Interaction and 3 generations for italian instit. for ed tech genoa 2017
Interaction and 3 generations for italian instit. for ed tech genoa 2017Interaction and 3 generations for italian instit. for ed tech genoa 2017
Interaction and 3 generations for italian instit. for ed tech genoa 2017Terry Anderson
 
Theory Of Learning For The Mobile Age - Leicester April 2007
Theory Of Learning For The Mobile Age  - Leicester April 2007Theory Of Learning For The Mobile Age  - Leicester April 2007
Theory Of Learning For The Mobile Age - Leicester April 2007Mike Sharples
 
Blended learning in Primary School
Blended learning in Primary SchoolBlended learning in Primary School
Blended learning in Primary SchoolFrancesca Ravanelli
 
Inaugural lecture caroline hummels 2012
Inaugural lecture caroline hummels 2012Inaugural lecture caroline hummels 2012
Inaugural lecture caroline hummels 2012swaipnew
 
Body Experience in the Ubiquitous Era: towards a new gestural corpus for smar...
Body Experience in the Ubiquitous Era: towards a new gestural corpus for smar...Body Experience in the Ubiquitous Era: towards a new gestural corpus for smar...
Body Experience in the Ubiquitous Era: towards a new gestural corpus for smar...Università degli Studi di Torino
 
Unit 9 Thinkers inEducation - B.pptx
Unit 9 Thinkers inEducation - B.pptxUnit 9 Thinkers inEducation - B.pptx
Unit 9 Thinkers inEducation - B.pptxSimaSun1
 
George Siemens' Slides from MIT talk
George Siemens' Slides from MIT talkGeorge Siemens' Slides from MIT talk
George Siemens' Slides from MIT talkSteve Carson
 
PhD Thesis: Interaction with a personalised smart space for enhancing everyda...
PhD Thesis: Interaction with a personalised smart space for enhancing everyda...PhD Thesis: Interaction with a personalised smart space for enhancing everyda...
PhD Thesis: Interaction with a personalised smart space for enhancing everyda...Università degli Studi di Torino
 
1010 foundations for a new science
1010 foundations for a new science1010 foundations for a new science
1010 foundations for a new scienceMarch Lin
 
3 Generations of Distance Education Pedagogy, Terry Anderson & Jon Dron 2011
3 Generations of Distance Education Pedagogy, Terry Anderson & Jon Dron 2011 3 Generations of Distance Education Pedagogy, Terry Anderson & Jon Dron 2011
3 Generations of Distance Education Pedagogy, Terry Anderson & Jon Dron 2011 Cinzia Cursaro
 
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...ijma
 
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...ijma
 
Where Is The M In Interactivity, Collaboration, and Feedback?
Where Is The M In Interactivity, Collaboration, and Feedback?Where Is The M In Interactivity, Collaboration, and Feedback?
Where Is The M In Interactivity, Collaboration, and Feedback?Michael Coghlan
 
Vishnu IDEC 2018 presentation final
Vishnu IDEC 2018 presentation  finalVishnu IDEC 2018 presentation  final
Vishnu IDEC 2018 presentation finalGenWise TalentDev
 
The Digital Dream: Myths, Magic and Monsters
The Digital Dream: Myths, Magic and MonstersThe Digital Dream: Myths, Magic and Monsters
The Digital Dream: Myths, Magic and MonstersMark Brown
 
10 publication 4_korakakis et al_2009
10 publication 4_korakakis et al_200910 publication 4_korakakis et al_2009
10 publication 4_korakakis et al_2009You-lii Ssi
 

Ähnlich wie Smart Terrain and Montessori Pedagogy (20)

Emotional Mapping of Museum Augmented Places
Emotional Mapping of Museum Augmented PlacesEmotional Mapping of Museum Augmented Places
Emotional Mapping of Museum Augmented Places
 
Paper id 41201613
Paper id 41201613Paper id 41201613
Paper id 41201613
 
Laru, J. & Järvelä, S. (2004). Scaffolding different learning activities with...
Laru, J. & Järvelä, S. (2004). Scaffolding different learning activities with...Laru, J. & Järvelä, S. (2004). Scaffolding different learning activities with...
Laru, J. & Järvelä, S. (2004). Scaffolding different learning activities with...
 
Interaction and 3 generations for italian instit. for ed tech genoa 2017
Interaction and 3 generations for italian instit. for ed tech genoa 2017Interaction and 3 generations for italian instit. for ed tech genoa 2017
Interaction and 3 generations for italian instit. for ed tech genoa 2017
 
Theory Of Learning For The Mobile Age - Leicester April 2007
Theory Of Learning For The Mobile Age  - Leicester April 2007Theory Of Learning For The Mobile Age  - Leicester April 2007
Theory Of Learning For The Mobile Age - Leicester April 2007
 
Blended learning in Primary School
Blended learning in Primary SchoolBlended learning in Primary School
Blended learning in Primary School
 
Inaugural lecture caroline hummels 2012
Inaugural lecture caroline hummels 2012Inaugural lecture caroline hummels 2012
Inaugural lecture caroline hummels 2012
 
Body Experience in the Ubiquitous Era: towards a new gestural corpus for smar...
Body Experience in the Ubiquitous Era: towards a new gestural corpus for smar...Body Experience in the Ubiquitous Era: towards a new gestural corpus for smar...
Body Experience in the Ubiquitous Era: towards a new gestural corpus for smar...
 
Unit 9 Thinkers inEducation - B.pptx
Unit 9 Thinkers inEducation - B.pptxUnit 9 Thinkers inEducation - B.pptx
Unit 9 Thinkers inEducation - B.pptx
 
George Siemens' Slides from MIT talk
George Siemens' Slides from MIT talkGeorge Siemens' Slides from MIT talk
George Siemens' Slides from MIT talk
 
PhD Thesis: Interaction with a personalised smart space for enhancing everyda...
PhD Thesis: Interaction with a personalised smart space for enhancing everyda...PhD Thesis: Interaction with a personalised smart space for enhancing everyda...
PhD Thesis: Interaction with a personalised smart space for enhancing everyda...
 
1010 foundations for a new science
1010 foundations for a new science1010 foundations for a new science
1010 foundations for a new science
 
Hardman
HardmanHardman
Hardman
 
3 Generations of Distance Education Pedagogy, Terry Anderson & Jon Dron 2011
3 Generations of Distance Education Pedagogy, Terry Anderson & Jon Dron 2011 3 Generations of Distance Education Pedagogy, Terry Anderson & Jon Dron 2011
3 Generations of Distance Education Pedagogy, Terry Anderson & Jon Dron 2011
 
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...
 
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...
DESIGNING A WORKING MEMORY CAPACITY TEST FOR COGNITIVE-FRIENDLY TANGIBLE MULT...
 
Where Is The M In Interactivity, Collaboration, and Feedback?
Where Is The M In Interactivity, Collaboration, and Feedback?Where Is The M In Interactivity, Collaboration, and Feedback?
Where Is The M In Interactivity, Collaboration, and Feedback?
 
Vishnu IDEC 2018 presentation final
Vishnu IDEC 2018 presentation  finalVishnu IDEC 2018 presentation  final
Vishnu IDEC 2018 presentation final
 
The Digital Dream: Myths, Magic and Monsters
The Digital Dream: Myths, Magic and MonstersThe Digital Dream: Myths, Magic and Monsters
The Digital Dream: Myths, Magic and Monsters
 
10 publication 4_korakakis et al_2009
10 publication 4_korakakis et al_200910 publication 4_korakakis et al_2009
10 publication 4_korakakis et al_2009
 

Smart Terrain and Montessori Pedagogy

  • 1. Smart Terrain and Montessori Pedagogy An outlook of Augmented Reality in the future of education Presented by Donovan Toure Research and Development Lead NYU Mobile AR Lab
  • 2. Jean-Jacques Rousseau – Emile (1762) “Our first masters of philosophy are our feet, our hands, our eyes.”
  • 3. Dr. Maria Montessori – (1870 - 1952) “Only through freedom and environmental experience is it practically possible for human development to occur.”
  • 4. Montessori Grouping Structure *Montessori education for middle and high school is less developed than the other groups. Group One Infant and Toddler 2 mos. – 3 years Group Two Preschool and Kindergarten 3 – 6 years Group Three Elementary 6 – 12 years Group Four* Middle and High School 12 – 18 years
  • 5. The Smart Terrain Approach Creates digital meshes around physical objects Interactions are driven by the amount of objects in the physical world
  • 6. How it Works Point-cloud Multiple Object Tracking
  • 7. Current Limitations Depth Sensing Flat Reference Planes
  • 8. Why we should be excited about this combination • The context Montessori Education was created • The growth rate of AR technology • Ubiquity of complex details in the modern built environment and how they affect us all.

Hinweis der Redaktion

  1. Nephew and light switch – 2 minutes flicking on and off. I stared at him in amazement. Started thinking about all the things he could be learning about by performing this act – texture, built in mechanical resistance, friction, toggle switches, light reflection and refraction. I think there’s a powerful force awakened in the instinct to imitate—especially because imitation can encourage beautiful things and also violent destruction. Maybe we can talk more about that later
  2. I feel Montessori really expanded on this human fact and institutionalized it.
  3. The fourth group is where I feel Augmented Reality can be of great use. It is in this age range (of 12-18 years) that the human mind—at least in education comes into contact with the complexities of life. Children start to learn more about politics, city infrastructure, they’re getting their first jobs, they may be learning how to drive, etc. So the universe of the light switch becomes incredibly more complex. And the vast majority of that complexity is artificially induced—meaning the environment that stimulates the child has been fabricated by us—for function and/or profit. It is almost as if the child grows into a second childhood and has to reengage meaningfully with the environment again as almost as an act of survival. I’m of the belief that we’ve reached a time where the problems we commonly face are technical rather than political.
  4. As the user moves around, the selected area can expand dynamically and get more detailed. The interactive environment is driven by the amount of objects in the physical world. Ultimately, the goal is to integrate this into smart glasses.
  5. It employs reconstructive techniques to reconstruct a 3D map of your environment—more specifically surfaces, objects, and edges. With this, applications can utilize the physical properties of the immediate environment –the dimensions, distance among objects, and the general area the user is constructing in.
  6. In this current version of Smart Terrain, the computer vision is strong enough to read things on a flat surface. It’s an issue of depth sensing. The Cameras in today’s mobile devices aren’t strong enough yet to sense better depth (the infamous Z axis) And this makes the advent of multiple object tracking limited to what I feel are applications that are only on the way to being fully immersive. Flat reference planes, and —so think, we will eventually be able to scan this entire floor either with smart glasses or other mobile devices and engage it in fascinating ways. There are some critical points around the design and implementation of smart terrain that I’m not able to get into here (sort of best practices)—such as the user experience that developers in this context would want to induce, behaviors that should be inspired, and also the lifecycle of applications and engagements. And a little more of the psychology that would be involved in creating Montessori-inspired apps such as suspension of disbelief that children have a higher level of.