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Pros:
• Drag-and-drop programming
• Well documented
• Great way to learn programming
Similar to Unity, offers a place to buy:
• Sfx
• Music
• Games
Individuals may use a standard license for commercial
purposes up to a revenue limit of $5000. Once revenues
associated with creations made with Construct 2 exceed
$5000 a business license must be purchased.
Free version is good for most folks, although does have
limitations (layer limits, effect limits, etc.)
Personal Edition: $119
Business Edition: $399
Pricing Info: https://www.scirra.com/store/construct-2
Positions are in pixels. The origin (0,0) is at the top-left of the layout, and the Y
axis increments downwards (as is often the case with game engines).
Sizes are in pixels
Angles are in degrees. 0 degrees faces right and increments clockwise.
Times are in seconds
Speeds are in pixels per second
Accelerations are in pixels per second per second
Free Image Editors:
Photoshop CS2
Paint.Net
GrafX2 (pixel art)
Animation Tools:
ShoeBox
Spriter
Audio Tools:
bfxr (create sound effects)
Audacity (create and edit effects / music)
More resources:
Pixel Prospector
Download: https://www.scirra.com/construct2/releases
Manual: https://www.scirra.com/manual.zip
Store: https://www.scirra.com/store
Tutorials: https://www.scirra.com/tutorials/top

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Building games for windows using construct2

  • 1.
  • 2. Pros: • Drag-and-drop programming • Well documented • Great way to learn programming
  • 3. Similar to Unity, offers a place to buy: • Sfx • Music • Games
  • 4. Individuals may use a standard license for commercial purposes up to a revenue limit of $5000. Once revenues associated with creations made with Construct 2 exceed $5000 a business license must be purchased. Free version is good for most folks, although does have limitations (layer limits, effect limits, etc.) Personal Edition: $119 Business Edition: $399 Pricing Info: https://www.scirra.com/store/construct-2
  • 5. Positions are in pixels. The origin (0,0) is at the top-left of the layout, and the Y axis increments downwards (as is often the case with game engines). Sizes are in pixels Angles are in degrees. 0 degrees faces right and increments clockwise. Times are in seconds Speeds are in pixels per second Accelerations are in pixels per second per second
  • 6.
  • 7. Free Image Editors: Photoshop CS2 Paint.Net GrafX2 (pixel art) Animation Tools: ShoeBox Spriter Audio Tools: bfxr (create sound effects) Audacity (create and edit effects / music) More resources: Pixel Prospector
  • 8. Download: https://www.scirra.com/construct2/releases Manual: https://www.scirra.com/manual.zip Store: https://www.scirra.com/store Tutorials: https://www.scirra.com/tutorials/top