4. Gamification =
• Loyalty program on steroids
• Use game techniques to turbo charge
products and services
• Use rewards and status to drive behaviour
• Turn real life issues into a game like story
21. Mandatory
• Provide interesting challenges
• Provide goals that are clear, paced and
varied
• Provide juicy feedback
• Beware of unintended behavior (hacking
the system)
22. Player types
Acting
KILLERS Achievers
People Environment
Explorers
Socializers Interacting
23. Player types
Acting
Harras Hack Win Show off
Sabotage Cheat Challenge
Proud
Taunt Compete
People Environment
Help Give Explore
Vote
Hello Like
Greet Share Review
Interacting
38. Gamified brainstorm
• Give 2 votes for the best ideas
• 1 vote = 1 point
• Every INSPIRATION session we will vote
• At the end of the year, the number 1 on
the leaderboard can have the last on the
leaderboard as his personal slave for 1
day, to fetch him coffee, printouts, etc…