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Beyond Zero
Carbon Housing
exploring solutions to sustainability issues
     beyond the zero carbon agenda


2 4 th O c t o b e r 2 0 1 2 a t T h e U n i v e r s i t y o f N o t t i n g h a m
Department of Architecture and Built Environment
©
     Copyright Notice
        A l l t h e m a te r i a l i n t h e s e s l i d e s
m ay n o t b e u s e d o r re p ro d u c e d w i t h o u t t h e
     ex p re s s p e r m i s s i o n o f t h e a u t h o rs
Designing for people


Prof. Fionn Stevenson
University of Sheffield


Beyond Zero Carbon Housing 24th October 2012
The University of Nottingham
The UK intentions....

‘Zero carbon housing’ (regulated emissions only...) = 70% reduction on CO2?

PassivHaus standard = 15kWh for heating, lighting, ventilation (120KWh overall)

‘Smart housing’

‘Integrated design’

‘Changing behaviour’


                                                                          Greenwatt Way
                                                                          PRP architects

happy occupants....

(anybody home.....?)
The UK reality.... in new homes

overheating in homes, especially in urban areas..... unwanted heat gains

poor cross-ventilation

poor indoor air quality

malfunctioning, unintegrated new technology

unintelligible design (‘dumb housing’)

unusable products and buildings




unhappy occupants...
Current thinking in carbon reduction

Increasing emphasis on user behaviour
to explain the gap between Intention
and reality



Danger of ‘blaming the user’……not
design




More work needed on evaluating
the underlying usability of the design
and how needs are defined
How do humans work?
we are a product of millions of years of evolution....fine-tuned monitoring

we have primitive instincts and habits......hunter , gatherer, farmer

we operate through our senses and conceptual models

we are always meaning-making with whatever we have to hand

we are programmed for change, not continuity
How do humans work – mark 2

We want to conserve our own energy

We tend to go for the easiest option

‘Your nearest, so you do it...’

On-demand, all the time...

hidden charges.
Computer use UK homes - 2010




                 Coleman, 2011
Design issues with standby
Slow activation time

Physical location of sockets

Networking requirements

Poor controls

Lack of knowledge

Poor manuals
Affordance - design interfaces

Gibson’s ‘affordances’ = perceived and actual properties of things, which determine
                        how they can be used. The user knows what to do by sensing.




a chair ‘affords’ sitting

a window ‘affords’ opening

What you see is what you get

Do digital technologies
really do this for energy use?
Evaluating usability – the six criteria

Clarity of purpose

Intuitive design

Labelling

Ease of use

Feedback

Degree of fine control

                           ‘Controls for end users’
                            Bordass, Leaman and Bunn
Key control touchpoints in the home

Heating       programmer, VDU, switches, dials

Ventilation windows, doors, handles, hinges, trickle vents, ventilation units,
            switches, dials, VDU, filters, ducts

Lighting      switches, VDU, light bulbs, shading, control panels,



Water         taps, plugs, showers, baths, dials, switches



Lets look at some in use....
Evaluating usability in BPE –woodstove
      controls
Wood pellet boiler   Description and location:
                                                       living room, main heat source,


                     Usability criteria                  Poor                                               Excellent
                     Clarity of purpose
                     Intuitive switching
                     Labelling and annotation
                     Ease of use
                     Indication of system response
                     Degree of fine control


                     Comments
                     The wood pellet stove provides room heat and heated water to an accumulator tank in the roof
                     space. Additionally the solar thermal panels provide heat to the tank and there is also an immersion
                     heater. There is a panel in the airing cupboard which indicates the tank temperatures- top and
                     bottom- but although this accuately regsiters heat from the solar panels and the immersion heater it
                     does not relate to heat from the pellet boiler so it requires trial and error to control the whole
                     system.
Evaluating usability in BPE -woodstove
Evaluating usability in BPE –ventilation
       control
diffusers             Description and location:


                            diffusers in kitchen, bathrooms and ground floor WC ( GF WC one is not present in No 2)


                      Usability criteria                    Poor                                              Excellent
                      Clarity of purpose
                      Intuitive switching
                      Labelling and annotation                                                                n/a
                      Ease of use
                      Indication of system response
                      Degree of fine control


                      Comments
                      Diffusers extract air only. No instructions were given for adjustment and the commissioning of system
                      was carried out by an OBU consultant. A fair degree of fine control can be achieved by spinning the
                      inner disc. The vent gives no indication of whether it is actually extracting air or not.
Evaluating usability in BPE -water

sink taps              Description and location:




                       Usability criteria                   Poor                                                  Excellent
                       Clarity of purpose
                       Intuitive switching
                       Labelling and annotation
                       Ease of use
                       Indication of system response
                       Degree of fine control


                       Comments
                       There are no indications of movement for hot or cold water ot labelling. This is a highly non-intuitive
                       piece of equipment, although the movement is good.
Conceptual model of how things work
Our concept of how things work and their meaning is based on:

past experience
habit
instinct
sense
memory
logic
culture
physical context
feedback


We try to ‘make sense ‘ of controls with whatever faulty information we have.....
not always logical!
Conceptual congruency in design


           designer                     user
  design
  model
                                               user model




                               system


                      system
                      image
                                               Norman, 86
Usable design –mapping

Mapping = relationship between two things e.g. controls and results in world

Natural mapping = immediate understanding from culture, biology, perception

Mapping problems = cognitive dissonance (‘does not compute, not logical
  counterintuitive..’) – no direct spatial relationship
Things that go wrong with usability

too many features –too much information

smaller and faster is not always better

over automation

humans are irrational - users blame themselves
or wrong cause
Usable design – feedback

make feedback visible to tell user what is going on

provide accurate, embodied , feedback

provide more feedback, less features
Moving on from affordance to learning

affordance is ‘What you see is what you get’ (WYSIWYG) – physical

humans work conceptually also, and through time – we learn how to use things

products and buildings have emergent properties which create a relationship with the
user

maximum usability is when emergent properties reveal themselves easily
e.g. one thing leads to another – exploring a door handle....
Durable design increases usability

avoid perfection – make design scratchable

make design cherishable

increase the meaning through memory

avoid waste –embody habit over time

design for discovery not ‘cover up’
Co-evolutionary
design
positive emergence through
adaptive opportunities
with accurate feedback

design for users to interact
with building and learn with it
But how much can the user take?

Autonomous energy systems mean:

Individual maintenance
Individual replacement
Individual servicing

Transportation of small systems
to individual homes

Is this the most efficient way?
Access and maintenance of PVs

Does PV system tell occupant when it is not
working?

Is there an easy way to access and replace
panels?

Is the transformer sited somewhere where it
will not disturb occupants?

Is there room for all the kit??
Energy use – scale and efficiency
Many energy systems work best at neighbourhood/campus level = 10,000 people

Solar PV – best at regional level = 10 million people

Solar thermal – best at campus level = 10,000 people
District heating

District cooling – best at city level = 1 million people
Trigeneration

Heat pumps – best at building level

The only energy system which is more efficient at the level of a building is a micro-
   grid system
Usability in design – the cinderella factor?

testing for usability only occurs in a
minority of key touch point products

lab tests are not user tests

architectural education does not teach
usability at the level of the user
Key challenges....
situating user values within design


understanding how humans work
in design

maintaining place-based approach

globalisation of resource use

architectural education….

include the user in design
Thank you …any questions?

                                                       Anybody know
                                                       how this thing
                                                       works ??




For more information please visit:
http://www.sheffield.ac.uk/architecture/people/stevenson_f
Beyond Zero Carbon Housing: Exploring Solutions Beyond Sustainability

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Beyond Zero Carbon Housing: Exploring Solutions Beyond Sustainability

  • 1. Beyond Zero Carbon Housing exploring solutions to sustainability issues beyond the zero carbon agenda 2 4 th O c t o b e r 2 0 1 2 a t T h e U n i v e r s i t y o f N o t t i n g h a m Department of Architecture and Built Environment
  • 2. © Copyright Notice A l l t h e m a te r i a l i n t h e s e s l i d e s m ay n o t b e u s e d o r re p ro d u c e d w i t h o u t t h e ex p re s s p e r m i s s i o n o f t h e a u t h o rs
  • 3. Designing for people Prof. Fionn Stevenson University of Sheffield Beyond Zero Carbon Housing 24th October 2012 The University of Nottingham
  • 4. The UK intentions.... ‘Zero carbon housing’ (regulated emissions only...) = 70% reduction on CO2? PassivHaus standard = 15kWh for heating, lighting, ventilation (120KWh overall) ‘Smart housing’ ‘Integrated design’ ‘Changing behaviour’ Greenwatt Way PRP architects happy occupants.... (anybody home.....?)
  • 5. The UK reality.... in new homes overheating in homes, especially in urban areas..... unwanted heat gains poor cross-ventilation poor indoor air quality malfunctioning, unintegrated new technology unintelligible design (‘dumb housing’) unusable products and buildings unhappy occupants...
  • 6. Current thinking in carbon reduction Increasing emphasis on user behaviour to explain the gap between Intention and reality Danger of ‘blaming the user’……not design More work needed on evaluating the underlying usability of the design and how needs are defined
  • 7. How do humans work? we are a product of millions of years of evolution....fine-tuned monitoring we have primitive instincts and habits......hunter , gatherer, farmer we operate through our senses and conceptual models we are always meaning-making with whatever we have to hand we are programmed for change, not continuity
  • 8. How do humans work – mark 2 We want to conserve our own energy We tend to go for the easiest option ‘Your nearest, so you do it...’ On-demand, all the time... hidden charges.
  • 9. Computer use UK homes - 2010 Coleman, 2011
  • 10. Design issues with standby Slow activation time Physical location of sockets Networking requirements Poor controls Lack of knowledge Poor manuals
  • 11. Affordance - design interfaces Gibson’s ‘affordances’ = perceived and actual properties of things, which determine how they can be used. The user knows what to do by sensing. a chair ‘affords’ sitting a window ‘affords’ opening What you see is what you get Do digital technologies really do this for energy use?
  • 12. Evaluating usability – the six criteria Clarity of purpose Intuitive design Labelling Ease of use Feedback Degree of fine control ‘Controls for end users’ Bordass, Leaman and Bunn
  • 13. Key control touchpoints in the home Heating programmer, VDU, switches, dials Ventilation windows, doors, handles, hinges, trickle vents, ventilation units, switches, dials, VDU, filters, ducts Lighting switches, VDU, light bulbs, shading, control panels, Water taps, plugs, showers, baths, dials, switches Lets look at some in use....
  • 14. Evaluating usability in BPE –woodstove controls Wood pellet boiler Description and location: living room, main heat source, Usability criteria Poor Excellent Clarity of purpose Intuitive switching Labelling and annotation Ease of use Indication of system response Degree of fine control Comments The wood pellet stove provides room heat and heated water to an accumulator tank in the roof space. Additionally the solar thermal panels provide heat to the tank and there is also an immersion heater. There is a panel in the airing cupboard which indicates the tank temperatures- top and bottom- but although this accuately regsiters heat from the solar panels and the immersion heater it does not relate to heat from the pellet boiler so it requires trial and error to control the whole system.
  • 15. Evaluating usability in BPE -woodstove
  • 16. Evaluating usability in BPE –ventilation control diffusers Description and location: diffusers in kitchen, bathrooms and ground floor WC ( GF WC one is not present in No 2) Usability criteria Poor Excellent Clarity of purpose Intuitive switching Labelling and annotation n/a Ease of use Indication of system response Degree of fine control Comments Diffusers extract air only. No instructions were given for adjustment and the commissioning of system was carried out by an OBU consultant. A fair degree of fine control can be achieved by spinning the inner disc. The vent gives no indication of whether it is actually extracting air or not.
  • 17. Evaluating usability in BPE -water sink taps Description and location: Usability criteria Poor Excellent Clarity of purpose Intuitive switching Labelling and annotation Ease of use Indication of system response Degree of fine control Comments There are no indications of movement for hot or cold water ot labelling. This is a highly non-intuitive piece of equipment, although the movement is good.
  • 18. Conceptual model of how things work Our concept of how things work and their meaning is based on: past experience habit instinct sense memory logic culture physical context feedback We try to ‘make sense ‘ of controls with whatever faulty information we have..... not always logical!
  • 19. Conceptual congruency in design designer user design model user model system system image Norman, 86
  • 20. Usable design –mapping Mapping = relationship between two things e.g. controls and results in world Natural mapping = immediate understanding from culture, biology, perception Mapping problems = cognitive dissonance (‘does not compute, not logical counterintuitive..’) – no direct spatial relationship
  • 21. Things that go wrong with usability too many features –too much information smaller and faster is not always better over automation humans are irrational - users blame themselves or wrong cause
  • 22. Usable design – feedback make feedback visible to tell user what is going on provide accurate, embodied , feedback provide more feedback, less features
  • 23. Moving on from affordance to learning affordance is ‘What you see is what you get’ (WYSIWYG) – physical humans work conceptually also, and through time – we learn how to use things products and buildings have emergent properties which create a relationship with the user maximum usability is when emergent properties reveal themselves easily e.g. one thing leads to another – exploring a door handle....
  • 24. Durable design increases usability avoid perfection – make design scratchable make design cherishable increase the meaning through memory avoid waste –embody habit over time design for discovery not ‘cover up’
  • 25. Co-evolutionary design positive emergence through adaptive opportunities with accurate feedback design for users to interact with building and learn with it
  • 26. But how much can the user take? Autonomous energy systems mean: Individual maintenance Individual replacement Individual servicing Transportation of small systems to individual homes Is this the most efficient way?
  • 27.
  • 28. Access and maintenance of PVs Does PV system tell occupant when it is not working? Is there an easy way to access and replace panels? Is the transformer sited somewhere where it will not disturb occupants? Is there room for all the kit??
  • 29. Energy use – scale and efficiency Many energy systems work best at neighbourhood/campus level = 10,000 people Solar PV – best at regional level = 10 million people Solar thermal – best at campus level = 10,000 people District heating District cooling – best at city level = 1 million people Trigeneration Heat pumps – best at building level The only energy system which is more efficient at the level of a building is a micro- grid system
  • 30. Usability in design – the cinderella factor? testing for usability only occurs in a minority of key touch point products lab tests are not user tests architectural education does not teach usability at the level of the user
  • 31. Key challenges.... situating user values within design understanding how humans work in design maintaining place-based approach globalisation of resource use architectural education…. include the user in design
  • 32. Thank you …any questions? Anybody know how this thing works ?? For more information please visit: http://www.sheffield.ac.uk/architecture/people/stevenson_f