Suche senden
Hochladen
Naoki Yamamoto
•
1 gefällt mir
•
722 views
Colombia3.0
Folgen
Ponencia en Colombia 3.0
Weniger lesen
Mehr lesen
Melden
Teilen
Melden
Teilen
1 von 37
Jetzt herunterladen
Downloaden Sie, um offline zu lesen
Empfohlen
[GAMENEXT] yodo1, Mobilize Your Games in China
[GAMENEXT] yodo1, Mobilize Your Games in China
GAMENEXT Works
Pre-Roll and Beyond: Video Advertising Insights by Format
Pre-Roll and Beyond: Video Advertising Insights by Format
Lee Freund
1400 omma social kevin arrix
1400 omma social kevin arrix
MediaPost
[태블릿코드] 모바일 게임 개발 전략, 더 넓은 세상을 향해
[태블릿코드] 모바일 게임 개발 전략, 더 넓은 세상을 향해
lswcap
Future of Tablets New Orleans John Fletcher video advertising
Future of Tablets New Orleans John Fletcher video advertising
NextVision Media
Japan gaming
Japan gaming
Andy Hall
Opportunities in Free to Play: How Big Fish is expanding into Free to Play ga...
Opportunities in Free to Play: How Big Fish is expanding into Free to Play ga...
anastasiaalikova
Community network game project shani
Community network game project shani
Digital Business Innovation Community
Empfohlen
[GAMENEXT] yodo1, Mobilize Your Games in China
[GAMENEXT] yodo1, Mobilize Your Games in China
GAMENEXT Works
Pre-Roll and Beyond: Video Advertising Insights by Format
Pre-Roll and Beyond: Video Advertising Insights by Format
Lee Freund
1400 omma social kevin arrix
1400 omma social kevin arrix
MediaPost
[태블릿코드] 모바일 게임 개발 전략, 더 넓은 세상을 향해
[태블릿코드] 모바일 게임 개발 전략, 더 넓은 세상을 향해
lswcap
Future of Tablets New Orleans John Fletcher video advertising
Future of Tablets New Orleans John Fletcher video advertising
NextVision Media
Japan gaming
Japan gaming
Andy Hall
Opportunities in Free to Play: How Big Fish is expanding into Free to Play ga...
Opportunities in Free to Play: How Big Fish is expanding into Free to Play ga...
anastasiaalikova
Community network game project shani
Community network game project shani
Digital Business Innovation Community
Octavio Koulesz
Octavio Koulesz
Colombia3.0
Mentez / Juan Franco y Juan Roldan
Mentez / Juan Franco y Juan Roldan
Colombia3.0
Maximiliano Firtman
Maximiliano Firtman
Colombia3.0
Octavio Koulez
Octavio Koulez
Colombia3.0
Lina Benavidez
Lina Benavidez
Colombia3.0
Mitch Gitelman
Mitch Gitelman
Colombia3.0
Ricardo Suárez
Ricardo Suárez
Colombia3.0
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
Sociality Rocks!
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
Sociality Rocks!
GREE: Going Global with GREE – best practice and current trends in social mob...
GREE: Going Global with GREE – best practice and current trends in social mob...
DevGAMM Conference
game-industry-finland-brochure-2014
game-industry-finland-brochure-2014
Juho-Antti Alfthan
Empty flask game - internationalization strategy
Empty flask game - internationalization strategy
Edouard72
Empty flask game final report
Empty flask game final report
Edouard72
5 Must Know Design Strategies for Better VR Games
5 Must Know Design Strategies for Better VR Games
Nicole Lazzaro
5 Must Have VR Strategies for Better Games
5 Must Have VR Strategies for Better Games
Nicole Lazzaro
game stop elboar03
game stop elboar03
finance32
game stop elboar03
game stop elboar03
finance32
game stop elboar03
game stop elboar03
finance32
game stop elboar03
game stop elboar03
finance32
Real Benefits of HTML5 for Games (MS Campfire, 2012)
Real Benefits of HTML5 for Games (MS Campfire, 2012)
Juha Paananen
How to Grow and Exit a Gaming Startup Using the Cases of Gumi, Pokelabo ... |...
How to Grow and Exit a Gaming Startup Using the Cases of Gumi, Pokelabo ... |...
Jessica Tams
Zynga: Turning The Tables
Zynga: Turning The Tables
Anggriawan Sugianto
Weitere ähnliche Inhalte
Andere mochten auch
Octavio Koulesz
Octavio Koulesz
Colombia3.0
Mentez / Juan Franco y Juan Roldan
Mentez / Juan Franco y Juan Roldan
Colombia3.0
Maximiliano Firtman
Maximiliano Firtman
Colombia3.0
Octavio Koulez
Octavio Koulez
Colombia3.0
Lina Benavidez
Lina Benavidez
Colombia3.0
Mitch Gitelman
Mitch Gitelman
Colombia3.0
Ricardo Suárez
Ricardo Suárez
Colombia3.0
Andere mochten auch
(7)
Octavio Koulesz
Octavio Koulesz
Mentez / Juan Franco y Juan Roldan
Mentez / Juan Franco y Juan Roldan
Maximiliano Firtman
Maximiliano Firtman
Octavio Koulez
Octavio Koulez
Lina Benavidez
Lina Benavidez
Mitch Gitelman
Mitch Gitelman
Ricardo Suárez
Ricardo Suárez
Ähnlich wie Naoki Yamamoto
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
Sociality Rocks!
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
Sociality Rocks!
GREE: Going Global with GREE – best practice and current trends in social mob...
GREE: Going Global with GREE – best practice and current trends in social mob...
DevGAMM Conference
game-industry-finland-brochure-2014
game-industry-finland-brochure-2014
Juho-Antti Alfthan
Empty flask game - internationalization strategy
Empty flask game - internationalization strategy
Edouard72
Empty flask game final report
Empty flask game final report
Edouard72
5 Must Know Design Strategies for Better VR Games
5 Must Know Design Strategies for Better VR Games
Nicole Lazzaro
5 Must Have VR Strategies for Better Games
5 Must Have VR Strategies for Better Games
Nicole Lazzaro
game stop elboar03
game stop elboar03
finance32
game stop elboar03
game stop elboar03
finance32
game stop elboar03
game stop elboar03
finance32
game stop elboar03
game stop elboar03
finance32
Real Benefits of HTML5 for Games (MS Campfire, 2012)
Real Benefits of HTML5 for Games (MS Campfire, 2012)
Juha Paananen
How to Grow and Exit a Gaming Startup Using the Cases of Gumi, Pokelabo ... |...
How to Grow and Exit a Gaming Startup Using the Cases of Gumi, Pokelabo ... |...
Jessica Tams
Zynga: Turning The Tables
Zynga: Turning The Tables
Anggriawan Sugianto
APPNATION IV - Jefferies Presentation
APPNATION IV - Jefferies Presentation
Masha Geller
PremiumARTS Inc profile shortB_e_20171218
PremiumARTS Inc profile shortB_e_20171218
Katsunori Yamaji
Sega networks presentation 20140620
Sega networks presentation 20140620
Robin Ng
Layar sales support for developers
Layar sales support for developers
Layar
GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin
GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin
Great Wall Club
Ähnlich wie Naoki Yamamoto
(20)
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
Why mobile social games need a platform now morethan ever - Eros Resmini - Op...
GREE: Going Global with GREE – best practice and current trends in social mob...
GREE: Going Global with GREE – best practice and current trends in social mob...
game-industry-finland-brochure-2014
game-industry-finland-brochure-2014
Empty flask game - internationalization strategy
Empty flask game - internationalization strategy
Empty flask game final report
Empty flask game final report
5 Must Know Design Strategies for Better VR Games
5 Must Know Design Strategies for Better VR Games
5 Must Have VR Strategies for Better Games
5 Must Have VR Strategies for Better Games
game stop elboar03
game stop elboar03
game stop elboar03
game stop elboar03
game stop elboar03
game stop elboar03
game stop elboar03
game stop elboar03
Real Benefits of HTML5 for Games (MS Campfire, 2012)
Real Benefits of HTML5 for Games (MS Campfire, 2012)
How to Grow and Exit a Gaming Startup Using the Cases of Gumi, Pokelabo ... |...
How to Grow and Exit a Gaming Startup Using the Cases of Gumi, Pokelabo ... |...
Zynga: Turning The Tables
Zynga: Turning The Tables
APPNATION IV - Jefferies Presentation
APPNATION IV - Jefferies Presentation
PremiumARTS Inc profile shortB_e_20171218
PremiumARTS Inc profile shortB_e_20171218
Sega networks presentation 20140620
Sega networks presentation 20140620
Layar sales support for developers
Layar sales support for developers
GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin
GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin
Mehr von Colombia3.0
Javier Garzas
Javier Garzas
Colombia3.0
Mateo Rojas
Mateo Rojas
Colombia3.0
Esteban Sosnik
Esteban Sosnik
Colombia3.0
David Helgason
David Helgason
Colombia3.0
Thomas Inman
Thomas Inman
Colombia3.0
Sorey Bibiana García
Sorey Bibiana García
Colombia3.0
Roger Sessions
Roger Sessions
Colombia3.0
Juan Pablo Crossley
Juan Pablo Crossley
Colombia3.0
Jonathan Tarud
Jonathan Tarud
Colombia3.0
Joao Azevedo
Joao Azevedo
Colombia3.0
James Thurston
James Thurston
Colombia3.0
Jaime Andres Restrepo
Jaime Andres Restrepo
Colombia3.0
Felipe Quiroga
Felipe Quiroga
Colombia3.0
Enrique Dans
Enrique Dans
Colombia3.0
Duvan Gómez
Duvan Gómez
Colombia3.0
David Wittenberg
David Wittenberg
Colombia3.0
Constanza Nieto
Constanza Nieto
Colombia3.0
Carlos Sierra
Carlos Sierra
Colombia3.0
Carlos Liévano
Carlos Liévano
Colombia3.0
Camilo Gómez
Camilo Gómez
Colombia3.0
Mehr von Colombia3.0
(20)
Javier Garzas
Javier Garzas
Mateo Rojas
Mateo Rojas
Esteban Sosnik
Esteban Sosnik
David Helgason
David Helgason
Thomas Inman
Thomas Inman
Sorey Bibiana García
Sorey Bibiana García
Roger Sessions
Roger Sessions
Juan Pablo Crossley
Juan Pablo Crossley
Jonathan Tarud
Jonathan Tarud
Joao Azevedo
Joao Azevedo
James Thurston
James Thurston
Jaime Andres Restrepo
Jaime Andres Restrepo
Felipe Quiroga
Felipe Quiroga
Enrique Dans
Enrique Dans
Duvan Gómez
Duvan Gómez
David Wittenberg
David Wittenberg
Constanza Nieto
Constanza Nieto
Carlos Sierra
Carlos Sierra
Carlos Liévano
Carlos Liévano
Camilo Gómez
Camilo Gómez
Naoki Yamamoto
1.
Mobile Social Game
Industry Trend October 25, 2012 Copyright © GREE, Inc. All Rights Reserved.
2.
Agenda 1. GREE Introduction 2.
Social Game Evolution 3. Social Game Market Trend 4. GREE Platform 1 Copyright © GREE, Inc. All Rights Reserved.
3.
GREE: Mobile Social
Game Pioneer SNS Avatar Smartphone Feature phone In-House Social Games PC 3 rd Party Social Games Copyright © GREE, Inc. All Rights Reserved.
4.
GREE overview
Established 8 years ago Launched first ever mobile social (2004) game Tsuri-Sta (Fishing Star) (May 2007) 1,864 employees Social game platform (distribution (3x the size of previous year) up to 169 countries) *As of June 2012; group-wide total Listed on the Merchandising: Tokyo Stock Exchange GREE cartoons and goods (June 2010) Copyright © GREE, Inc. All Rights Reserved.
5.
Company Financial Trend Millions
of yen Yen 158,200M = US$2.0B 1,800 158,231 1,600 1 00 0 6,0 1,400 1 00 0 4,0 In 5 years sales 1 00 0 2,0 1,200 have grown 500x! 1 00 0 0,0 1,000 82,729 800 8,0 00 0 64,178 600 6,0 00 0 400 4,0 00 0 35,231 31,135 19,578 200 2,0 00 0 13,945 8,361 2,9371,049 22 107 323 0 2005.6 2006.6 2007.6 2008.6 2009.6 2010.6 2011.6 2012.6 Sales Operating Profit Copyright © GREE, Inc. All Rights Reserved.
6.
11 Offices in
10 Countries Vancouver Amsterdam San Francisco Beijing London Seoul Tokyo Singapore São Dubai Osaka Paulo Copyright © GREE, Inc. All Rights Reserved.
7.
GREE, Inc.
Tokyo Office Copyright © GREE, Inc. All Rights Reserved.
8.
GREE, Inc.
Tokyo Office Copyright © GREE, Inc. All Rights Reserved.
9.
GREE, Inc.
Tokyo Office Copyright © GREE, Inc. All Rights Reserved.
10.
GREE, Inc. San Francisco
Office Copyright © GREE, Inc. All Rights Reserved.
11.
GREE, Inc. San Francisco
Office Copyright © GREE, Inc. All Rights Reserved.
12.
GREE, Inc.
Seoul Office Copyright © GREE, Inc. All Rights Reserved.
13.
GREE, Inc.
Seoul Office Copyright © GREE, Inc. All Rights Reserved.
14.
Agenda 1. GREE Introduction 2.
Social Game Evolution 3. Social Game Market Trend 4. GREE Platform 13 Copyright © GREE, Inc. All Rights Reserved.
15.
The origin of
social games Social games emerged from the convergence of hardware/software and infrastructure technology Console Console games PC Broadband ? Mobile Social gaming 3G Copyright © GREE, Inc. All Rights Reserved.
16.
The evolution of
smart devices Smartphones already approaching consoles in performance Now Smartphone Console *source: NVIDIA Corporation Copyright © GREE, Inc. All Rights Reserved.
17.
Coevolution of devices
and social gaming Game models continuing to evolve alongside device and network innovation Penetration of Golden era of Penetration of Evolution of Featurephones feature Phone feature hones smartphones smartphones ? 2G: Pay-per-use 3G:Unlimited 3G:Unlimited data plans data plans data plans LTE etc. Copyright © GREE, Inc. All Rights Reserved.
18.
Emphasis on gameplay
and storyline Move beyond casual communication to greater emphasis on gameplay and storyline Introduction of gameplay Increased emphasis on gameplay Emphasis on communication and storyline and storyline Simulation Action Action Pet-raising RPG Simulation ? Fishing Star Clinoppe Cerberus Age Dragon Ark Copyright © GREE, Inc. All Rights Reserved.
19.
MONPLA SMASH
Copyright © GREE, Inc. All Rights Reserved.
20.
War Corps
Copyright © GREE, Inc. All Rights Reserved.
21.
War Corps
Copyright © GREE, Inc. All Rights Reserved.
22.
Puffy Puppy
Copyright © GREE, Inc. All Rights Reserved.
23.
Puffy Puppy
Copyright © GREE, Inc. All Rights Reserved.
24.
Wacky Motors
Copyright © GREE, Inc. All Rights Reserved.
25.
Wacky Motors
Copyright © GREE, Inc. All Rights Reserved.
26.
Wacky Pilots
Copyright © GREE, Inc. All Rights Reserved.
27.
Wacky Pilots
Copyright © GREE, Inc. All Rights Reserved.
28.
Agenda 1. GREE Introduction 2.
Social Game Evolution 3. Social Game Market Trend 4. GREE Platform 27 Copyright © GREE, Inc. All Rights Reserved.
29.
The shift to
mobile internet Mobile will drive internet access Mobile Internet access as a proportion of Global shipments of PCs and smartphones overall Internet traffic (global) Millions of units 600 12% 10% 500 10% 400 8% 5% 300 6% 4% 200 2% 2% 100 0% 0 2005 2007 2009 2011 2013 2010/4 2010年4月 2011/4 2011年4月 2012/4 2012年4月 PC SP Source: Morgan Stanley「Mobile Internet Trend」 Source: KPCB「Internet Trend」 Copyright © GREE, Inc. All Rights Reserved.
30.
Rapid growth of
smartphones globally Smartphone has growth potential not only in developed countries but also in emerging countries Smartphone shipments (worldwide) Smartphone shipments • Smartphone set to Millions of units become a universal 4,069 device Established Emerging 11x • Huge potential in 2,238 more than emerging markets 2011 • Users new to games will be able to play and enjoy social games 4x 1,831 once they have access more than 623 2011 to smartphones 208 415 2011 2015 Source: Statisia, IDC, Gartner, GREE, Inc Copyright © GREE, Inc. All Rights Reserved.
31.
Market potential for
games from Japan Japan’s success in console games provides a foundation for creating globally popular social games Total shipment value of Japanese console games (Jan-Dec 2010 ) Japan Outside of Japan Target market 23.7% 76.3% Millions of yen Total shipment value 425,763 1,371,701 Source: 2011 CESA Copyright © GREE, Inc. All Rights Reserved.
32.
Game Market Size
Game market will be 1.5x bigger in 2020 Game Market (Japan) Game Market (Worldwide *1) (Unit:US$ bn) (Unit:US$ bn) 10 62 7 44 2010 2020 2010 2020 Source: Ministry of Economy, Trade and Industry *1:France, Germany, Spain, Italy, UK, Russia, US, Turkey, Brazil, Report on “FY2011 Cool Japan Strategy Promotion Program” South Africa, Saudi Arabia, Japan, China, South Kore, India, Indonesia, Thailand, Singapore, Hong Kong Copyright © GREE, Inc. All Rights Reserved.
33.
Agenda 1. GREE Introduction 2.
Social Game Evolution 3. Social Game Market Trend 4. GREE Platform and Social Games 32 Copyright © GREE, Inc. All Rights Reserved.
34.
GREE Platform GREE
Platform enables developers to distribute games throughout the world Application development Application Partner service API Development environment Support service GREE users Copyright © GREE, Inc. All Rights Reserved.
35.
GREE Platform Benefit Support
partners for distribution, engagement, acquisition, retention and monetization Mass Market Head Tail Mid Tail Long Tail Success $$$ Global Sharing Support & Consultation Distribution Messaging Leaderboard & Achievement Invite & APIs Announcements Requests Deposit & Payment APIs Cross Promotion $ iTunes #1 Ranking Copyright © GREE, Inc. All Rights Reserved.
36.
World-renowned GREE games
Top-grossing games on App Store Crime City #1 grossing on the App Store(iPad) and Google Play in Asia, Central America, Europe Zombie Jombie #10 grossing on U.S. AppStore Modern War #1 grossing on the AppStore (iPhone, iPad) in Asia, LATAM and Europe etc. Copyright © GREE, Inc. All Rights Reserved.
37.
Copyright © GREE,
Inc. All Rights Reserved.
Jetzt herunterladen