The document describes an ethical development program that uses simulated board games to test children's ethical decision-making. The simulations expose children to dilemmas around limited resources, interacting with strangers, economic crises, and confronting ideologies. Children who participate in the ethical program analyze their decisions and behavior in the simulations differently than children who do not participate in the program.
1. Some examples in video
ETHICAL DEVELOPMENT PROGRAM – OUR SIMULATORS
Foundation for research in Ethical Development - 2011
2. We have a set of videos comparing the attitudes of children in pilot
groups (going through the program) or in control groups (not attending
the program) reacting to the same dilemmas.
The dilemmas are set up in the context of a simulator.
Our simulators are collective board games.
Each of them is setting a situation close to reality (that’s why we call
them simulators because they “simulate” reality), in which people will
– in a fun and motivating way – experience communication and
interactions, test their ethical development by observing the decisions
they make and their consequences on others, analyze and possibly
modify their behavior in real time.
Foundation for research in Ethical Development - 2011
3. Ecological simulator
In here, the children have to live 30 years in an ecosystem where the
resources are limited in quantity and to survive they have to look for
food, housing, clothing and the living conditions are particularly
tough (natural disasters, etc.).
At one moment, a tribe of strangers arrives in the ecosystem, and
here is what's happening with the children:
Foundation for research in Ethical Development - 2011
4. In pilot group
(attending the program)
Foundation for research in Ethical Development - 2011
5. In control group
(not attending the program)
1/2
Foundation for research in Ethical Development - 2011
6. In control group
(not attending the program)
2/2
Foundation for research in Ethical Development - 2011
7. Here
we
have
the
final
collec/ve
reflec/on
about
what
happened
in
the
game
in
a
pilot
group:
Foundation for research in Ethical Development - 2011
8. Social simulator
In this simulator, the children have to live 30 years in a town, earn a
living, building an economy, organizing life, etc. Crisis and difficulties
occur (unemployment, bank crisis, etc.) as in real life.
At the end of the 6 sessions, here is the analysis the children make of
what happened in the game:
Foundation for research in Ethical Development - 2011
9. In pilot group
(attending the program)
Foundation for research in Ethical Development - 2011
10. In control group
(not attending the program)
Foundation for research in Ethical Development - 2011
11. Ideological simulator
In this simulator, children travel from planet to planet, each one
representing an ideology. On these planets, children are confronted
to dogmas to which they have to answer with wisdom. A wise answer
doesn’t contain another dogma, doesn’t contain a judgment, and it
helps the other to reflect on his view and reach new level of
conscience.
Foundation for research in Ethical Development - 2011
12. In pilot group
(attending the program)
1/2
Foundation for research in Ethical Development - 2011
13. In pilot group
(attending the program)
2/2
Foundation for research in Ethical Development - 2011
14. In control group
(not attending the program)
Foundation for research in Ethical Development - 2011