2. ROAD MAP
• What is calabash
• Main Components
• Simple demo
• Q&A
• Getting started
3. WHAT IS CALABASH
• Framework that enables you to write and execute
automated acceptance tests for mobile apps.
• Supporting cross-platform, Android and iOS native apps.
• Free and open source.
• Behavior-driven developing(BDD) with natural language.
• Supports continuous integration.
• By Karl Krukow and Joshua Moody
4. CALABASH ARCHITECTURE
Step Definitions
Step Definitions
Step Definitions
Feature Files
Feature Files
Feature Files
Dev PC / Build server
Calabash iOS
Client
JVM
Ruby
Gems
Device / Simulator
HTTP
Calabash HTTP
server
5. MAIN COMPONENTS
• Feature files
• Contains the sequential actions for the test.
• Step definitions
• Contains the steps definitions written in Ruby.
• Support files
• Contains project configurations (Build path).
6. FEATURE FILES
FEATURE
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Abstract Description of the Test Case <name of feature>
In order to <meet some goal>
As a <type of role>
I want <a feature>
SCENARIO
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Gestures
Touches or gestures (e.g., tap, swipe and rotate).
Assertions
There should be a "Login" button or I should see a Alert message.
Screenshots
Screen dump the current view on the current device model
Note: There is no place like HOME.
Always start from HOME and come back to it.
7. FEATURE FILES
Feature: Validate user login
As a registered user
In order to see user details
I want be able to sign in to the App with correct credentials
Scenario: User logged in and see user details
Given I go to the Home Screen
When I touch “My account” button
Then I wait to see Login Screen
Then I enter "my_username" into text field number 1
Then I wait
Then I enter "my_password" into text field number 2
Then I wait
when I touch "Sign In" button
Then I wait to see My account screen
Then I should see "my_username” label
Then I should see ”072-3354020” label
when I touch "Sign Out" button
Then I wait to see Home Screen
Then I finish the test
8. STEP DEFINITIONS
Then I touch the ”Sign In" button
Then /^I touch the "([^"]*)" button$/ do |name|
If elements_exist( ["button marked:'#{name}'”])
touch("button marked:'#{name}'")
sleep(STEP_PAUSE)
else
screenshot_and_raise "'#{name}' Button isnt exsist.”
end
end
9. UI QUERY
• How you can find the current visible components in the iPhone/
simulator screen.
• Open ruby console to write UI Query
• In mac terminal type “calabash-ios console”
Ex:
1. query("view:'UIButton'",:accessibilityLabel)
[
[0] "icon rewards new",
[1] "icon my receipts new",
[2] "icon my account",
[3] "icon order@2x",
[4] "icon check in"
]
2. element_exists("button marked:'Delivery'”)
false
10. STEP DEFINITIONS
COMBINED STEPS
Then /^I delete order from checkout screen$/ do
steps %{
Then I should see a "Delete" button
Then I touch the "Delete" button after it appears
Then I wait for 1 seconds
Then I see an alert with "Are you sure you want to delete this order?" text
Then I touch the "YES" button
Then I wait for 1 seconds
Then I go Home Screen
}
end
13. USER LOG-IN WITH CORRECT CREDENTIALS
Feature: User log-in with correct credentials
In order to use LeapsetApp
As a Registerd user
I want to be able to successfully log-in
file_name: demo_login.feature
Test Case: IPA-21
Scenario: User log-in with correct credentials
Given I start from the Home Screen
When I touch MyAccount button
Then I should see login screen
Then I sign In with name "calabash@leapset.com" pass "chathura123"
And I wait until UIActivityIndicator is gone
Then I should see myAccount screen
Then I see the text "calabash@leapset.com"
Then I see the text "Take rode, My Street, Owk city, AL, 55555”
When I touch Sign Out button
Then I should see home screen
15. RUN
Use Terminal and go to Project directory
Launch the app in the simulator and come to the home page
Then run the command
Now it runs the test on the simulator
Create a result as a HTML page in side the root directory
18. GETTING STARTED
• Setup calabash environment
• Set up iOS project and configure it for calabash
• Run calabash tests for iPhone app
• Start writing test features
Set up https://github.com/calabash/calabash-ios
19. PREREQUISITES
1. Macintosh PC.
2. Xcode 4.x.x or above Installed.
3. Xcode command line tools Installed.
4. iPhone SDK 6.0 and iPhone simulator 6.0 installed.
5. JAVA JRE 1.6 or above installed
6. Ruby v1.9 or above installed
7. Stable Internet connection.
20. CONFIGURE LEAPSET iPhone
CONSUMER APP
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Checkout project source using terminal
$ svn co svn+ssh://checkout url
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Open project using Xcode make sure the app run on the iPhone simulator
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Install calabash-cucumber ruby gem using terminal
$ sudo gem install calabash-cucumber
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Select Leapset project in XCode and select your product target for your
app.
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Right click (or two-finger tap) your target and select "Duplicate target”
Select "Duplicate only" (not transition to iPad)
21. Configure iPhone App
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Rename your new target from ”ProjectName" to "ProjectName-cal”.
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From the menu select Scheme and select manage schemes Rename the
new scheme from "ProjectName copy" to "ProjectName-cal”.
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From the menu select Scheme and select Edit schemes set build
configurations to Staging on ProjectName-cal target.(if you have “Staging”
scheme else select your scheme correctly).
22.
23. Configure iPhone App
• Download the latest version of calabash-ios at
https://s3.amazonaws.com/calabashapp/Calabash.zip
• Unzip the file and Drag calabash.framework folder into you project's
Frameworks folder in xcode navigation pane.
• Make sure that
(i)Copy items into destination group's folder (if needed) is
checked
(ii) only your "-cal " target is checked in Add to targets
26. Configure iPhone App
• Target Build Settings
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Click on your project and select your new ”ProjectName-cal"
target. Select "Build Settings"
Ensure that "All" and not "Basic" settings are selected in "build
settings”.
Find "Product name" (you can type "Product name" in the search field).
Set the Product name to Productname-cal
28. Configure iPhone App
Find "Other Linker Flags" in Build Settings and set flags
(i)-lxml2 $(inherited)
(ii)-force_load "$(SRCROOT)/calabash.framework/calabash"
(iii)-lstdc++
29. Configure iPhone App
• In Xcode select your ”ProjectName-cal" scheme and then run you app
on 6.0 simulator once.
• Allow location services by pressing "OK" for the location services alert
if present.
30. Configure iPhone App
• Open Terminal and direct it to the project root
$ cd /User/Desktop/release-1.081/ProjectName
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Generate features folder in side the project root using terminal Type
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$ calabash-ios gen
Press "Return(Enter)" again to confirm the action
This will create the default folder structure for calabash
Features directory created
31. ADD CURRENT TEST TO THE PROJECT
• In the project root add a new calabash feature file in to “features"
folder and Launch the app in simulator
• Run the tests using command (since app is already launch in the
simulator and running)
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NO_LAUNCH=1 cucumber --format html --out result.html features/<file
name>.feature
You can get help form type cucumber –help
• Open the result.html To see the results.
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Remember feature files ended with extinction “.feature”
• Install eclipse and import and open “features” folder as a project to
write new test cases or Net beans have more support with a plugin.
https://github.com/QuBiT/cucumber-netbeans-plugin/wiki/Install
Calabash iOS consists of two parts: a client library written in Ruby, and calabash.framework, a server framework written in Objective-C (a Clojure/JVM version of the client is coming too). To use calabash you make a special test target in XCode that links with calabash.framework. The application is otherwise unchanged. The server framework will start an HTTP server inside your app that listens for requests from the client library.The cucumber tool executes your feature files which contain steps that are defined either in predefined or custom (user defined) steps definitions. Custom steps are written using the API that the client library exposes. The API methods make HTTP requests to the server, which does things like finding components in the UI and taking actions on them. Here is an illustration: