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Lessons Learned: An Experience in Open Education
1. LESSONS LEARNED: AN EXPERIENCE IN
OPEN EDUCATION
Hui-Ya Chuang
Claire Miller
Michele Ogle
Kathleen Stone
2. INTRODUCTION TO OPENNESS IN EDUCATION
• Open course taught by David Wiley.
• 12 topics to work through and blog about.
• Once completed the work is assessed by Dr. Wiley
to earn a badge.
• We incorporated a face-to-face component.
• Course content at openeducation.us
3. POLL QUESTION
How do you define "open"?
Take the poll and see what others are saying.
Participate in the poll:
1. via Text message - Text the numeric keycode
that corresponds with your definition to "37607"
2. by Tweet - tweet to "@Poll" followed by the
keycode
3. on the web - go to pollev.com/open on any web
device and select your definition from the list
4. COURSE TOPICS
• Open Licensing
• Open Source
• Open Content
• OpenCourseWare
• Open Educational
Resources
• Open Access
5. COURSE TOPICS
• Open Science
• Open Data
• Open Teaching
• Open Assessment
• Open Business Models
• Open Policy
6. POLL QUESTION: ASSESS YOUR LEARNING
After hearing more about these topics, has your
definition of "open" changed?
See what your colleagues said
at Polleverywhere.com
Image: Marco Bellucci, via Flickr
7. Simplifying Licensing Between
NO Rights and ALL Rights Reserved
Attribution
All CC licenses require NoDerivatives
others who use your work You allow others to copy,
to give you credit in the distribute, and otherwise
way you request, and not use only original copies of
in a way that suggests your work without
endorsement on your modification.
part.
ShareAlike
NonCommercial You allow others to copy,
You allow others to copy, distribute, modify, and
distribute, and otherwise otherwise use your work,
use your work for non- as long as they distribute
commercial purposes. the modified work under
the same terms of
license.
http://creativecommons.org
8. Creative Commons: The 6 Licenses
Attribution Attribution-NonCommercial
CC BY CC BY-NC
Attribution-ShareAlike Attribution-NonCommercial-ShareAlike
CC BY-SA CC BY-NC-SA
Attribution-NoDerivatives Attribution-NonCommercial-NoDerivatives
CC BY-ND CC BY-NC-ND
http://creativecommons.org
9. THE LICENSING GAME
• Designed to help you understand how to use
Open Educational Resources (OERs) correctly
and legally.
• The goal of the game is to remix four different
kinds of content to create a new, legal, and open
resource.
The four types of content are:
1. Text
2. Audio
3. Video
4. Image
11. HOW TO PLAY THE LICENSING GAME
Each team gets a Remix Sheet - this is where you
will mix the resources we give you and create a
new, legal resource.
Each team also gets three sets of content cards to
place on their Remix Sheet.
Place one of each type of Content on the Remix
sheet. Determine whether or not the set of content
cards is a legal remix of licensed content. Correct
answers win a prize!
This game is adapted from the Brigham Young University Division of Continuing Education Independent Study – Finding and
Using Open Educational Resources: http://indstudy1.org/univ/355460515034/Flash/Lesson2/PracticeVersion.html
12. WHERE DO I FIND OER?
Some places to start your search for content:
• http://search.creativecommons.org/
• http://wikieducator.org/OER_Handbook/educator_v
ersion_one
• http://www.oercommons.org/
Consider creating content and sharing it as well! A
great place to start is by creating a user page at
http://wikieducator.org/Main_Page
13. QUESTIONS
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0
Unported License.