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Persona/Scenario Design
1.
Persona/ Scenario Design (타깃
설정 및 퍼소나 설계) 2012.11.15 InnoUX CEO 최병호 InnoUX@InnoUX.com, @ILOVEHCI
2.
Table of Contents •
Understanding • Case Study Persona/Scenario Design 1 © 2012 InnoUX & Innodesign All rights reserved.
3.
Understanding
4.
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Personas lead to
better decisions Personas for Strategy Framework for business decisions, offerings, channel usage, features Personas for Marketing Framework for marketing campaigns, branding, messaging, market research Personas for Design Information architecture, interaction design, visual design, content development, user testing Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
7.
Segmentation: Marketing vs.
Personas Marketing Personas Age Behaviors Income Gender Goals Other demographics Attitudes Sell to people Understand how people will actually use the site Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
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Qualitative Personas Persona/Scenario Design
© 2012 InnoUX & Innodesign All rights reserved.
22.
User Interviews
• Cross-section of online customers, offline customers, non-customers, other audiences • 15 interviews is a good starting point • Informal, loosely structured conversations Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
23.
Segmentation by Goals What
are different people trying to do on the site? Hierarchy of Goals Be happy Motivator Be independent Motivator Buy a house Goal Understand process Need Learn about points Task Other goals: • Buy commercial property • Get a mortgage loan • Find an apartment • Get insurance • Sell a house • Find a moving company Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
24.
Segmentation by Behaviors
and Attitudes How do users differ based on what they do or how they think? Behaviors: Attitudes: • Frequency of real • Knowledge about estate activity real estate • Frequency of visits to • Motivators affecting users’ the site likelihood to • Channel usage for various needs buy or sell • Use of competitors • Perception of the company/brand • Etc. Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
25.
Segmentation by Behaviors
and Attitudes Explore different combinations Frequency of real estate activity The risk-taker who thinks The pro who wants to use he knows more than he site tools and doesn’t need actually does help The novice who needs a The smart one who wants lot of guidance validation of what she already knows Knowledge about real estate Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
26.
Segmentation by Behaviors
and Attitudes FedEx segmentation Level of preparation Me Desired level of personal interaction Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
27.
Qualitative Personas with
Quantitative Validation Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
28.
Surveys: Who •
Cross-section of users • Goal: 100+ completions per segment • 17,000 emails @ 3% completion rate = 500 completions • Incentives and reminders can boost completion rate Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
29.
Surveys: What I.
Questions to gather data on segmentation attributes (dependent variables) 1. Goal for visiting site (buy home, find apartment, etc.) Frequency of site visits for each possible user goal Importance of each possible goal to the user 2. Knowledge of real estate Previous real estate experiences User’s self-perception of real estate expertise II. Questions to test the segmentation against (independent variables) 1. Other behaviors (site/channel usage, feature usage, etc.) 2. Other attitudes (toward company, about self, etc.) 3. New features and content to test Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
30.
Surveys: What Recommended order
of questions: 1. Current goals, usage, and behavior, including channel usage 2. History with the site and company 3. User of or importance of existing features and content 4. Satisfaction with existing features and content 5. Importance of new features and content 6. Psychographic questions 7. Demographic questions Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
31.
Site Traffic Analysis
1. Entry pages 2. Referrers 3. Exit pages 4. Common paths 5. Feature usage 6. Search terms 7. Conversion rate 8. Duration 9. Frequency Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
32.
CRM Data
1. Annual spending 2. Frequency of purchase 3. Products or services purchased 4. Channel usage 5. Customer support usage 6. Length of time as a customer Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
33.
Quantitative Nirvana: Complete
User Portrait • Survey data What the user says What the What the user is user does worth • CRM data • Self-reported survey data • Site traffic analysis • CRM data • Self-reported survey data Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
34.
Testing the Segmentation Cross-tabs
(pivot tables) in Excel Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
35.
Quantitative Personas Persona/Scenario Design
© 2012 InnoUX & Innodesign All rights reserved.
36.
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Persona/Scenario Design
© 2012 InnoUX & Innodesign All rights reserved.
46.
Photo
www.sxc.hu www.morguefile.com www.istockphoto.com Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
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Persona Cards Persona/Scenario Design
© 2012 InnoUX & Innodesign All rights reserved.
60.
Lifesize Cutouts Persona/Scenario Design
© 2012 InnoUX & Innodesign All rights reserved.
61.
Persona Cubicle Persona/Scenario Design
© 2012 InnoUX & Innodesign All rights reserved.
62.
Other Ideas for
Keeping Personas Alive • Posters • Tchotchkes • Day-in-the-life photos, audio diaries, etc. • Role-playing • Quizzes • Staple to documents • Email addresses Persona/Scenario Design © 2012 InnoUX & Innodesign All rights reserved.
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Case Study
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References
83.
인용/참조 문헌 •
Customer Research & Persona Development (Will Evans, Oct 13, 2012) • Personas for SEO in 2012 (PubCon) (Michael King, Oct 16, 2012) • Personas for Coders (Lane Halley, Sep 07, 2012) • Using Personas In Web Design (Kathy Gill, Feb 09, 2012) • Introduction to building and using personas and scenarios in design (penny hagen, Apr 28, 2009) • Death To Personas! Long Live Personas! (Elizabeth Bacon, Oct 23, 2008) • Data Driven Personas (Todd Zaki Warfel, Jun 13, 2007) • Data Driven Design Research Personas (Todd Zaki Warfel, Sep 27, 2007) • The User Is Always Right: Making Personas Work for Your Site (MulderMedia, Apr 25, 2007) Persona/Scenario Design 82 © 2012 InnoUX & Innodesign All rights reserved.
84.
경청해주셔서 고맙습니다!