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PLAY INGCONSULT
CONCEPT
+1
!
!
+2
Behavioral Change
Through Games
Proven Projects 2013 - 2014
Content
1.Who am I and what is BrandNewGame?
2.Why use games as a marketing-/ training tool?
3.What’s your challenge?
4.How can you use games as a marketing-/ training tool?
5.Where to begin?
1/5: Who am I?
ACHIEVEMENTS



Bachelor Business Administration
Master of Brand Management


+ Author
+ Speaker
+ Concept Developer
= BrandNewGame
CLIENTS



ABN Amro Bank
ACN / Schiphol Airport
Fontys Hogescholen
Haven Amsterdam
Holland Casino
Novamedia
Red Bull
Robeco
Unilever
Ziggo
1/5: Who am I?
3rd Party
Events
GameStorm
Blogs 	

Books
Research
1/5: What is BrandNewGame?
Publications Presentations
Projects 	

Products
Gamification
Workshop
Tailor Made
Of the
shelve
1. 100% Attention
2. Fun!
3. Voluntary
4. Active experience
5. Multi-sensory & Re-playable
6. Hours, weeks and potentially years of engagement
7. Immersion: suitable to address complex issues
8. Measurable effect: Our Management Dashboard delivers data!
2/5 Why use Games?
“I have problems convincing my employees to work in a different way”
3/5: What’s your challenge?
“I need to build up a CRM dBase and increase relevance”
“I want to improve our sales skills”
“I want to engage our visitors and increase conversion”
“I want our brand values to come to live”
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
GameStorm
- COSTS
+ REVENUES
BUSINESS
PLAYGROUND
INTERNAL EXTERNAL
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
GameStorm
- COSTS
+ REVENUES
BUSINESS
PLAYGROUND
!
Increase
 client
 
satisfaction
 and
 
improve
 sales
 
Challenge # 1
!
Give
 insight
 in
 the
 
benefits
 of
 chain-
thinking
 
Challenge # 2
!
Test
 level
 of
 
‘compliant

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